/external/replicaisland/src/com/replica/replicaisland/ |
H A D | Texture.java | 22 * been loaded into vram. Objects can cache Texture objects but should *never* cache the texture 25 public class Texture extends AllocationGuard { class in inherits:AllocationGuard 32 public Texture() { method in class:Texture
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H A D | AnimationFrame.java | 28 public Texture texture; 33 public AnimationFrame(Texture textureObject, float animationHoldTime) { 39 public AnimationFrame(Texture textureObject, float animationHoldTime,
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H A D | DebugSystem.java | 27 private Texture mRedBoxTexture; 28 private Texture mBlueBoxTexture; 29 private Texture mOutlineBoxTexture; 30 private Texture mRedCircleTexture; 31 private Texture mBlueCircleTexture; 32 private Texture mOutlineCircleTexture; 70 Texture texture = getTexture(shapeType, colorType); 83 private final Texture getTexture(int shapeType, int colorType) { 84 Texture result = null;
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H A D | TextureLibrary.java | 33 * The Texture Library manages all textures in the game. Textures are pooled and handed out to 36 * a call to loadTexture() or loadAllTextures(). This allows Texture objects to be dispersed to 42 Texture[] mTextureHash; 50 mTextureHash = new Texture[DEFAULT_SIZE]; 52 mTextureHash[x] = new Texture(); 67 * Creates a Texture object that is mapped to the passed resource id. If a texture has already 68 * been allocated for this id, the previously allocated Texture object is returned. 72 public Texture allocateTexture(int resourceID) { 73 Texture texture = getTextureByResource(resourceID); 82 public Texture loadTextur [all...] |
H A D | DrawableObject.java | 52 public Texture getTexture() {
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
H A D | texstate.h | 3 * Texture state management. 46 ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit)); 47 return &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
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H A D | texstate.c | 28 * Texture state handling. 74 dst->Texture.CurrentUnit = src->Texture.CurrentUnit; 75 dst->Texture._GenFlags = src->Texture._GenFlags; 76 dst->Texture._TexGenEnabled = src->Texture._TexGenEnabled; 77 dst->Texture._TexMatEnabled = src->Texture._TexMatEnabled; 81 dst->Texture [all...] |
H A D | samplerobj.h | 34 if (ctx->Texture.Unit[unit].Sampler) 35 return ctx->Texture.Unit[unit].Sampler; 36 else if (ctx->Texture.Unit[unit]._Current) 37 return &ctx->Texture.Unit[unit]._Current->Sampler;
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/external/mesa3d/src/mesa/main/ |
H A D | texstate.h | 3 * Texture state management. 46 ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit)); 47 return &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]);
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H A D | texstate.c | 28 * Texture state handling. 74 dst->Texture.CurrentUnit = src->Texture.CurrentUnit; 75 dst->Texture._GenFlags = src->Texture._GenFlags; 76 dst->Texture._TexGenEnabled = src->Texture._TexGenEnabled; 77 dst->Texture._TexMatEnabled = src->Texture._TexMatEnabled; 81 dst->Texture [all...] |
H A D | samplerobj.h | 34 if (ctx->Texture.Unit[unit].Sampler) 35 return ctx->Texture.Unit[unit].Sampler; 36 else if (ctx->Texture.Unit[unit]._Current) 37 return &ctx->Texture.Unit[unit]._Current->Sampler;
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/external/chromium_org/gpu/command_buffer/service/ |
H A D | mailbox_manager.h | 23 class Texture; 32 Texture* ConsumeTexture(unsigned target, const Mailbox& mailbox); 37 Texture* texture); 48 void TextureDeleted(Texture* texture); 61 void InsertTexture(TargetName target_name, Texture* texture); 69 typedef std::multimap<Texture*, TargetName> TextureToMailboxMap;
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H A D | mailbox_synchronizer.h | 27 class Texture; 40 Texture* CreateTextureFromMailbox(unsigned target, const Mailbox& mailbox); 45 void TextureDeleted(Texture* texture); 84 typedef std::map<Texture*, TextureVersion> TextureMap; 92 void UpdateTextureLocked(Texture* texture, TextureVersion& texture_version);
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H A D | texture_definition.h | 20 class Texture; 44 Texture* texture, 49 Texture* CreateTexture() const; 50 void UpdateTexture(Texture* texture) const; 56 bool Matches(const Texture* texture) const;
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H A D | mailbox_manager_unittest.cc | 47 Texture* CreateTexture() { 48 return new Texture(1); 51 void SetTarget(Texture* texture, GLenum target, GLuint max_level) { 56 Texture* texture, 80 GLenum SetParameter(Texture* texture, GLenum pname, GLint param) { 84 void DestroyTexture(Texture* texture) { 99 Texture* texture = CreateTexture(); 118 Texture* texture = CreateTexture(); 146 Texture* texture1 = CreateTexture(); 147 Texture* texture [all...] |
H A D | mailbox_manager.cc | 26 Texture* MailboxManager::ConsumeTexture(unsigned target, 37 Texture* texture = sync_->CreateTextureFromMailbox(target, mailbox); 50 Texture* texture) { 63 void MailboxManager::InsertTexture(TargetName target_name, Texture* texture) { 71 void MailboxManager::TextureDeleted(Texture* texture) {
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
H A D | brw_tex.c | 53 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
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H A D | intel_span.c | 117 if (!ctx->Texture.Unit[i]._ReallyEnabled) 119 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current); 158 if (ctx->Texture.Unit[i]._ReallyEnabled) { 159 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 188 if (ctx->Texture.Unit[i]._ReallyEnabled && 190 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 208 if (ctx->Texture.Unit[i]._ReallyEnabled && 210 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_tex.c | 53 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
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H A D | intel_span.c | 117 if (!ctx->Texture.Unit[i]._ReallyEnabled) 119 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current); 158 if (ctx->Texture.Unit[i]._ReallyEnabled) { 159 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 188 if (ctx->Texture.Unit[i]._ReallyEnabled && 190 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 208 if (ctx->Texture.Unit[i]._ReallyEnabled && 210 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i915/ |
H A D | intel_span.c | 117 if (!ctx->Texture.Unit[i]._ReallyEnabled) 119 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current); 158 if (ctx->Texture.Unit[i]._ReallyEnabled) { 159 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 188 if (ctx->Texture.Unit[i]._ReallyEnabled && 190 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 208 if (ctx->Texture.Unit[i]._ReallyEnabled && 210 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/intel/ |
H A D | intel_span.c | 117 if (!ctx->Texture.Unit[i]._ReallyEnabled) 119 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current); 158 if (ctx->Texture.Unit[i]._ReallyEnabled) { 159 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 188 if (ctx->Texture.Unit[i]._ReallyEnabled && 190 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 208 if (ctx->Texture.Unit[i]._ReallyEnabled && 210 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_span.c | 117 if (!ctx->Texture.Unit[i]._ReallyEnabled) 119 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current); 158 if (ctx->Texture.Unit[i]._ReallyEnabled) { 159 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 188 if (ctx->Texture.Unit[i]._ReallyEnabled && 190 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 208 if (ctx->Texture.Unit[i]._ReallyEnabled && 210 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
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/external/mesa3d/src/mesa/drivers/dri/intel/ |
H A D | intel_span.c | 117 if (!ctx->Texture.Unit[i]._ReallyEnabled) 119 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current); 158 if (ctx->Texture.Unit[i]._ReallyEnabled) { 159 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 188 if (ctx->Texture.Unit[i]._ReallyEnabled && 190 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current; 208 if (ctx->Texture.Unit[i]._ReallyEnabled && 210 struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
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/external/chromium_org/third_party/angle/src/libGLESv2/ |
H A D | FramebufferAttachment.h | 15 #include "Texture.h" 70 virtual Texture *getTexture() = 0; 83 TextureAttachment(GLenum binding, Texture *texture, const ImageIndex &index); 98 virtual Texture *getTexture(); 105 BindingPointer<Texture> mTexture; 127 virtual Texture *getTexture();
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