/external/chromium_org/chrome/common/extensions/docs/examples/api/devtools/network/chrome-firephp/ |
H A D | devtools.js | 63 var bLine = b.Line !== undefined ? b.Line : -1; 64 return aLine - bLine;
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/external/chromium_org/third_party/skia/src/pathops/ |
H A D | SkIntersections.h | 128 SkDLine aLine, bLine; local 130 bLine.set(b); 132 return intersect(aLine, bLine);
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/external/skia/src/pathops/ |
H A D | SkIntersections.h | 128 SkDLine aLine, bLine; local 130 bLine.set(b); 132 return intersect(aLine, bLine);
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/external/chromium_org/third_party/skia/experimental/Intersection/ |
H A D | EdgeWalker.cpp | 66 const _Line bLine = {{b[0].fX, b[0].fY}, {b[1].fX, b[1].fY}}; local 67 return intersect(aLine, bLine, intersections); 73 const _Line bLine = {{b[0].fX, b[0].fY}, {b[1].fX, b[1].fY}}; local 74 intersect(aQuad, bLine, intersections); 82 const _Line bLine = {{b[0].fX, b[0].fY}, {b[1].fX, b[1].fY}}; local 83 return intersect(aCubic, bLine, intersections); 268 const _Line bLine = {{above.fX, above.fY}, {below.fX, below.fY}}; local 269 return implicit_matches_ulps(aLine, bLine, 32);
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H A D | Simplify.cpp | 141 MAKE_CONST_LINE(bLine, b); 142 return intersect(aLine, bLine, intersections); 148 MAKE_CONST_LINE(bLine, b); 149 return intersect(aQuad, bLine, intersections); 155 MAKE_CONST_LINE(bLine, b); 156 return intersect(aCubic, bLine, intersections); 601 MAKE_CONST_LINE(bLine, b); 602 return intersectRay(aQuad, bLine, intersections); 606 static int QuadRayIntersect(const SkPoint a[3], const _Line& bLine, Intersections& intersections) { argument 608 return intersectRay(aQuad, bLine, intersection 611 CubicRayIntersect(const SkPoint a[3], const _Line& bLine, Intersections& intersections) argument [all...] |
/external/skia/experimental/Intersection/ |
H A D | EdgeWalker.cpp | 66 const _Line bLine = {{b[0].fX, b[0].fY}, {b[1].fX, b[1].fY}}; local 67 return intersect(aLine, bLine, intersections); 73 const _Line bLine = {{b[0].fX, b[0].fY}, {b[1].fX, b[1].fY}}; local 74 intersect(aQuad, bLine, intersections); 82 const _Line bLine = {{b[0].fX, b[0].fY}, {b[1].fX, b[1].fY}}; local 83 return intersect(aCubic, bLine, intersections); 268 const _Line bLine = {{above.fX, above.fY}, {below.fX, below.fY}}; local 269 return implicit_matches_ulps(aLine, bLine, 32);
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H A D | Simplify.cpp | 141 MAKE_CONST_LINE(bLine, b); 142 return intersect(aLine, bLine, intersections); 148 MAKE_CONST_LINE(bLine, b); 149 return intersect(aQuad, bLine, intersections); 155 MAKE_CONST_LINE(bLine, b); 156 return intersect(aCubic, bLine, intersections); 601 MAKE_CONST_LINE(bLine, b); 602 return intersectRay(aQuad, bLine, intersections); 606 static int QuadRayIntersect(const SkPoint a[3], const _Line& bLine, Intersections& intersections) { argument 608 return intersectRay(aQuad, bLine, intersection 611 CubicRayIntersect(const SkPoint a[3], const _Line& bLine, Intersections& intersections) argument [all...] |