/external/deqp/modules/gles31/functional/ |
H A D | es31fVertexAttributeBindingTests.cpp | 324 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); local 346 gl.glVertexAttribBinding(colorLoc, 3); 347 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, m_spec.colorAttrOffset); 348 gl.glEnableVertexAttribArray(colorLoc); 620 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); local 640 gl.glEnableVertexAttribArray(colorLoc); 644 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, 0); 648 gl.glVertexAttribBinding(colorLoc, colorOffsetBinding); 894 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); local 922 gl.glVertexAttribPointer(colorLoc, 1130 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); local [all...] |
H A D | es31fAdvancedBlendTests.cpp | 376 const int colorLoc = gl.getAttribLocation(program, "a_color"); local 391 TCU_CHECK(posLoc >= 0 && colorLoc >= 0); 410 gl.enableVertexAttribArray(colorLoc); 411 gl.vertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
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H A D | es31fDrawTests.cpp | 1498 const deInt32 colorLoc = gl.getAttribLocation(m_shaderProgram->getProgram(), "a_color"); 1508 gl.vertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 8 * sizeof(float), ((const deUint8*)DE_NULL) + 4*sizeof(float)); 1510 gl.enableVertexAttribArray(colorLoc); 1513 DE_ASSERT(colorLoc != -1);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fPolygonOffsetTests.cpp | 370 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local 397 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 406 gl.vertexAttrib4f (colorLoc, 1.0f, 0.0f, 0.0f, 1.0f); 498 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local 515 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); 617 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local 645 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 651 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); 662 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 668 gl.vertexAttrib4f (colorLoc, 1. 767 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local 880 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local 997 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local 1119 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local [all...] |
H A D | es2fDepthRangeTests.cpp | 164 const int colorLoc = glGetUniformLocation(program.getProgram(), "u_color"); local 194 glUniform4f(colorLoc, 0.0f, 0.0f, 1.0f, 1.0f); 218 glUniform4f(colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); 314 const int colorLoc = glGetUniformLocation(program.getProgram(), "u_color"); local 339 glUniform4f(colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); 365 glUniform4fv(colorLoc, 1, color.getPtr());
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H A D | es2fShaderInvarianceTests.cpp | 277 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color"); local 286 gl.uniform4fv (colorLoc, 1, color.getPtr()); 319 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color"); local 330 gl.uniform4fv (colorLoc, 1, color.getPtr());
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H A D | es2fDepthStencilClearTests.cpp | 279 int colorLoc = gl.getUniformLocation(m_visProgram->getProgram(), "u_color"); local 346 gl.uniform4f (colorLoc, 0.0f, 0.0f, c, 1.0f); 382 gl.uniform4f (colorLoc, 0.0f, c, 0.0f, 1.0f);
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H A D | es2fClippingTests.cpp | 545 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); local 555 ctx.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 681 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); local 689 ctx.enableVertexAttribArray (colorLoc); 691 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0); 695 ctx.disableVertexAttribArray (colorLoc); 894 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); local 902 ctx.enableVertexAttribArray (colorLoc); 904 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_polys[0].c0); 907 ctx.disableVertexAttribArray (colorLoc); 1125 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); local [all...] |
H A D | es2fRasterizationTests.cpp | 193 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color"); local 202 gl.enableVertexAttribArray (colorLoc); 203 gl.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, 0, &colorData[0]); 207 gl.disableVertexAttribArray (colorLoc);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fPolygonOffsetTests.cpp | 373 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local 400 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 409 gl.vertexAttrib4f (colorLoc, 1.0f, 0.0f, 0.0f, 1.0f); 501 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local 518 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); 620 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local 648 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 654 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f); 665 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 671 gl.vertexAttrib4f (colorLoc, 1. 770 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local 883 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local 1000 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local 1122 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color"); local [all...] |
H A D | es3fPixelBufferObjectTests.cpp | 304 GLuint colorLoc = (GLuint)-1; local 315 colorLoc = glGetAttribLocation(m_program->getProgram(), "a_color"); 316 TCU_CHECK(colorLoc != (GLuint)-1); 318 GLU_CHECK_CALL(glEnableVertexAttribArray(colorLoc)); 322 GLU_CHECK_CALL(glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, colors)); 326 GLU_CHECK_CALL(glDisableVertexAttribArray(colorLoc));
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H A D | es3fShaderInvarianceTests.cpp | 277 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color"); local 286 gl.uniform4fv (colorLoc, 1, color.getPtr()); 319 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color"); local 330 gl.uniform4fv (colorLoc, 1, color.getPtr());
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H A D | es3fDepthStencilClearTests.cpp | 282 int colorLoc = gl.getUniformLocation(m_visProgram->getProgram(), "u_color"); local 349 gl.uniform4f (colorLoc, 0.0f, 0.0f, c, 1.0f); 385 gl.uniform4f (colorLoc, 0.0f, c, 0.0f, 1.0f);
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H A D | es3fClippingTests.cpp | 548 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); local 558 ctx.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f); 684 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); local 692 ctx.enableVertexAttribArray (colorLoc); 694 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0); 698 ctx.disableVertexAttribArray (colorLoc); 898 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); local 906 ctx.enableVertexAttribArray (colorLoc); 908 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_polys[0].c0); 911 ctx.disableVertexAttribArray (colorLoc); 1129 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color"); local [all...] |
H A D | es3fFragDepthTests.cpp | 371 int colorLoc = gl.getUniformLocation(program.getProgram(), "u_color"); local 391 gl.uniform4fv(colorLoc, 1, color.getPtr());
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H A D | es3fRasterizationTests.cpp | 358 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color"); 367 gl.enableVertexAttribArray (colorLoc); 368 gl.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, 0, &colorData[0]); 372 gl.disableVertexAttribArray (colorLoc);
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/external/deqp/modules/gles31/stress/ |
H A D | es31sVertexAttributeBindingTests.cpp | 318 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color"); local 340 gl.glVertexAttribBinding(colorLoc, 3); 341 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, m_spec.colorAttrOffset); 342 gl.glEnableVertexAttribArray(colorLoc);
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/external/chromium_org/third_party/skia/src/effects/gradients/ |
H A D | SkGradientShader.cpp | 726 SkColor* colorLoc; local 731 colorLoc = colorStorage.get(); 733 FlipGradientColors(colorLoc, recLoc, fOrigColors, fRecs, fColorCount); 735 colorLoc = fOrigColors; 739 memcpy(info->fColors, colorLoc, fColorCount * sizeof(SkColor));
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/external/skia/src/effects/gradients/ |
H A D | SkGradientShader.cpp | 632 SkColor* colorLoc; local 637 colorLoc = colorStorage.get(); 639 FlipGradientColors(colorLoc, recLoc, fOrigColors, fRecs, fColorCount); 641 colorLoc = fOrigColors; 645 memcpy(info->fColors, colorLoc, fColorCount * sizeof(SkColor));
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/external/deqp/modules/egl/ |
H A D | teglImageFormatTests.cpp | 885 GLuint colorLoc = glGetUniformLocation(glProgram, "u_color"); local 886 TCU_CHECK_MSG((int)colorLoc != (int)-1, "Couldn't find uniform u_color"); 940 GLU_CHECK_CALL(glUniform4f(colorLoc, color.x(), color.y(), color.z(), color.w()));
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