Searched refs:d3dMipFilter (Results 1 - 3 of 3) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d9/ |
H A D | renderer9_utils.cpp | 209 void ConvertMinFilter(GLenum minFilter, D3DTEXTUREFILTERTYPE *d3dMinFilter, D3DTEXTUREFILTERTYPE *d3dMipFilter, float maxAnisotropy) argument 215 *d3dMipFilter = D3DTEXF_NONE; 219 *d3dMipFilter = D3DTEXF_NONE; 223 *d3dMipFilter = D3DTEXF_POINT; 227 *d3dMipFilter = D3DTEXF_POINT; 231 *d3dMipFilter = D3DTEXF_LINEAR; 235 *d3dMipFilter = D3DTEXF_LINEAR; 239 *d3dMipFilter = D3DTEXF_NONE;
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H A D | renderer9_utils.h | 38 void ConvertMinFilter(GLenum minFilter, D3DTEXTUREFILTERTYPE *d3dMinFilter, D3DTEXTUREFILTERTYPE *d3dMipFilter, float maxAnisotropy);
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H A D | Renderer9.cpp | 659 D3DTEXTUREFILTERTYPE d3dMinFilter, d3dMipFilter; local 660 gl_d3d9::ConvertMinFilter(samplerState.minFilter, &d3dMinFilter, &d3dMipFilter, samplerState.maxAnisotropy); 662 mDevice->SetSamplerState(d3dSampler, D3DSAMP_MIPFILTER, d3dMipFilter);
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