Searched refs:draw (Results 1 - 25 of 1056) sorted by relevance

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/external/chromium_org/third_party/mesa/src/src/gallium/auxiliary/draw/
H A Ddraw_pipe.c33 #include "draw/draw_private.h"
34 #include "draw/draw_pipe.h"
39 boolean draw_pipeline_init( struct draw_context *draw )
42 draw->pipeline.wide_line = draw_wide_line_stage( draw );
43 draw->pipeline.wide_point = draw_wide_point_stage( draw );
44 draw->pipeline.stipple = draw_stipple_stage( draw );
45 draw
114 do_point( struct draw_context *draw, const char *v0 ) argument
131 do_line( struct draw_context *draw, ushort flags, const char *v0, const char *v1 ) argument
151 do_triangle( struct draw_context *draw, ushort flags, char *v0, char *v1, char *v2 ) argument
224 draw_pipeline_run( struct draw_context *draw, const struct draw_vertex_info *vert_info, const struct draw_prim_info *prim_info) argument
310 draw_pipeline_run_linear( struct draw_context *draw, const struct draw_vertex_info *vert_info, const struct draw_prim_info *prim_info) argument
343 draw_pipeline_flush( struct draw_context *draw, unsigned flags ) argument
[all...]
H A Ddraw_context.c70 * Create new draw module context with gallivm state for LLVM JIT.
75 struct draw_context *draw = CALLOC_STRUCT( draw_context ); local
76 if (draw == NULL)
81 draw->llvm = draw_llvm_create(draw);
82 if (!draw->llvm)
87 draw->pipe = pipe;
89 if (!draw_init(draw))
92 return draw;
95 draw_destroy( draw );
121 draw_init(struct draw_context *draw) argument
216 draw_set_mrd(struct draw_context *draw, double mrd) argument
237 draw_set_rasterizer_state( struct draw_context *draw, const struct pipe_rasterizer_state *raster, void *rast_handle ) argument
257 draw_set_driver_clipping( struct draw_context *draw, boolean bypass_clip_xy, boolean bypass_clip_z, boolean guard_band_xy) argument
276 draw_set_rasterize_stage( struct draw_context *draw, struct draw_stage *stage ) argument
288 draw_set_clip_state( struct draw_context *draw, const struct pipe_clip_state *clip ) argument
300 draw_set_viewport_state( struct draw_context *draw, const struct pipe_viewport_state *viewport ) argument
320 draw_set_vertex_buffers(struct draw_context *draw, unsigned count, const struct pipe_vertex_buffer *buffers) argument
333 draw_set_vertex_elements(struct draw_context *draw, unsigned count, const struct pipe_vertex_element *elements) argument
352 draw_set_mapped_vertex_buffer(struct draw_context *draw, unsigned attr, const void *buffer) argument
360 draw_set_mapped_constant_buffer(struct draw_context *draw, unsigned shader_type, unsigned slot, const void *buffer, unsigned size ) argument
392 draw_wide_point_threshold(struct draw_context *draw, float threshold) argument
403 draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite) argument
415 draw_wide_line_threshold(struct draw_context *draw, float threshold) argument
426 draw_enable_line_stipple(struct draw_context *draw, boolean enable) argument
437 draw_enable_point_sprites(struct draw_context *draw, boolean enable) argument
445 draw_set_force_passthrough( struct draw_context *draw, boolean enable ) argument
462 draw_alloc_extra_vertex_attrib(struct draw_context *draw, uint semantic_name, uint semantic_index) argument
493 draw_remove_extra_vertex_attribs(struct draw_context *draw) argument
504 draw_get_shader_info(const struct draw_context *draw) argument
531 draw_find_shader_output(const struct draw_context *draw, uint semantic_name, uint semantic_index) argument
565 draw_num_shader_outputs(const struct draw_context *draw) argument
583 draw_texture_samplers(struct draw_context *draw, uint shader, uint num_samplers, struct tgsi_sampler **samplers) argument
601 draw_set_render( struct draw_context *draw, struct vbuf_render *render ) argument
616 draw_set_indexes(struct draw_context *draw, const void *elements, unsigned elem_size) argument
630 draw_do_flush( struct draw_context *draw, unsigned flags ) argument
654 draw_current_shader_outputs(const struct draw_context *draw) argument
667 draw_current_shader_position_output(const struct draw_context *draw) argument
680 draw_current_shader_clipvertex_output(const struct draw_context *draw) argument
686 draw_current_shader_clipdistance_output(const struct draw_context *draw, int index) argument
703 draw_get_rasterizer_no_cull( struct draw_context *draw, boolean scissor, boolean flatshade ) argument
725 draw_set_mapped_so_targets(struct draw_context *draw, int num_targets, struct draw_so_target *targets[PIPE_MAX_SO_BUFFERS]) argument
740 draw_set_mapped_so_buffers(struct draw_context *draw, void *buffers[PIPE_MAX_SO_BUFFERS], unsigned num_buffers) argument
747 draw_set_so_state(struct draw_context *draw, struct pipe_stream_output_info *state) argument
756 draw_set_sampler_views(struct draw_context *draw, unsigned shader_stage, struct pipe_sampler_view **views, unsigned num) argument
775 draw_set_samplers(struct draw_context *draw, unsigned shader_stage, struct pipe_sampler_state **samplers, unsigned num) argument
799 draw_set_mapped_texture(struct draw_context *draw, unsigned shader_stage, unsigned sampler_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], const void *data[PIPE_MAX_TEXTURE_LEVELS]) argument
[all...]
H A Ddraw_pt_decompose.h4 draw->quads_always_flatshade_last; \
6 !(draw->rasterizer->flatshade && \
7 draw->rasterizer->flatshade_first);
H A Ddraw_pt.c33 #include "draw/draw_context.h"
34 #include "draw/draw_gs.h"
35 #include "draw/draw_private.h"
36 #include "draw/draw_pt.h"
37 #include "draw/draw_vs.h"
55 draw_pt_arrays(struct draw_context *draw, argument
74 if (!draw->force_passthrough) {
75 unsigned gs_out_prim = (draw->gs.geometry_shader ?
76 draw->gs.geometry_shader->output_primitive :
79 if (!draw
147 draw_pt_flush( struct draw_context *draw, unsigned flags ) argument
223 draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count) argument
354 draw_pt_arrays_restart(struct draw_context *draw, const struct pipe_draw_info *info) argument
408 draw_arrays(struct draw_context *draw, unsigned prim, unsigned start, unsigned count) argument
420 draw_arrays_instanced(struct draw_context *draw, unsigned mode, unsigned start, unsigned count, unsigned startInstance, unsigned instanceCount) argument
451 draw_vbo(struct draw_context *draw, const struct pipe_draw_info *info) argument
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H A Ddraw_context.h69 void draw_destroy( struct draw_context *draw );
71 void draw_flush(struct draw_context *draw);
73 void draw_set_viewport_state( struct draw_context *draw,
80 * Sets the rasterization state used by the draw module.
83 * draw module sets the state back on the driver itself using the
88 * the actual state - that's because the draw module can try to
91 * draw_set_rasterizer_state(driver->draw, state->pipe_state, state);
94 void draw_set_rasterizer_state( struct draw_context *draw,
98 void draw_set_rasterize_stage( struct draw_context *draw,
101 void draw_wide_point_threshold(struct draw_context *draw, floa
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H A Ddraw_fs.c42 draw_create_fragment_shader(struct draw_context *draw, argument
58 draw_bind_fragment_shader(struct draw_context *draw, argument
61 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
63 draw->fs.fragment_shader = dfs;
68 draw_delete_fragment_shader(struct draw_context *draw, argument
H A Ddraw_pipe_validate.c65 draw_need_pipeline(const struct draw_context *draw, argument
71 if (draw->render &&
72 draw->render->need_pipeline)
74 return draw->render->need_pipeline( draw->render,
86 if (rasterizer->line_stipple_enable && draw->pipeline.line_stipple)
90 if (roundf(rasterizer->line_width) > draw->pipeline.wide_line_threshold)
94 if (rasterizer->line_smooth && draw->pipeline.aaline)
101 if (rasterizer->point_size > draw->pipeline.wide_point_threshold)
106 && draw
160 struct draw_context *draw = stage->draw; local
[all...]
H A Ddraw_vs.c59 draw_vs_set_constants(struct draw_context *draw, argument
69 if (size > draw->vs.const_storage_size[slot]) {
70 if (draw->vs.aligned_constant_storage[slot]) {
71 align_free((void *)draw->vs.aligned_constant_storage[slot]);
72 draw->vs.const_storage_size[slot] = 0;
74 draw->vs.aligned_constant_storage[slot] =
76 if (draw->vs.aligned_constant_storage[slot]) {
77 draw->vs.const_storage_size[slot] = size;
81 if (draw->vs.aligned_constant_storage[slot]) {
82 memcpy((void *)draw
93 draw_vs_set_viewport( struct draw_context *draw, const struct pipe_viewport_state *viewport ) argument
101 draw_create_vertex_shader(struct draw_context *draw, const struct pipe_shader_state *shader) argument
152 draw_bind_vertex_shader(struct draw_context *draw, struct draw_vertex_shader *dvs) argument
176 draw_delete_vertex_shader(struct draw_context *draw, struct draw_vertex_shader *dvs) argument
270 draw_vs_get_fetch( struct draw_context *draw, struct translate_key *key ) argument
284 draw_vs_get_emit( struct draw_context *draw, struct translate_key *key ) argument
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H A Ddraw_pt_fetch_shade_emit.c36 #include "draw/draw_context.h"
37 #include "draw/draw_private.h"
38 #include "draw/draw_vbuf.h"
39 #include "draw/draw_vertex.h"
40 #include "draw/draw_pt.h"
41 #include "draw/draw_vs.h"
51 struct draw_context *draw; member in struct:fetch_shade_emit
75 struct draw_context *draw = fse->draw; local
76 unsigned num_vs_inputs = draw
189 struct draw_context *draw = fse->draw; local
253 struct draw_context *draw = fse->draw; local
311 struct draw_context *draw = fse->draw; local
362 draw_pt_middle_fse(struct draw_context *draw) argument
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H A Ddraw_pt_fetch_emit.c34 #include "draw/draw_context.h"
35 #include "draw/draw_private.h"
36 #include "draw/draw_vbuf.h"
37 #include "draw/draw_vertex.h"
38 #include "draw/draw_pt.h"
39 #include "draw/draw_gs.h"
47 * - draw vertex element/buffer state
55 * - a set of draw indices we received as an input
59 * - calling the backend draw functions.
77 struct draw_context *draw; member in struct:fetch_emit_middle_end
96 struct draw_context *draw = feme->draw; local
191 struct draw_context *draw = feme->draw; local
249 struct draw_context *draw = feme->draw; local
308 struct draw_context *draw = feme->draw; local
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H A Ddraw_pt_fetch.c31 #include "draw/draw_context.h"
32 #include "draw/draw_private.h"
33 #include "draw/draw_pt.h"
39 struct draw_context *draw; member in struct:pt_fetch
65 struct draw_context *draw = fetch->draw; local
85 assert(draw->pt.nr_vertex_elements + num_extra_inputs >= vs_input_count);
87 nr_inputs = MIN2(vs_input_count, draw->pt.nr_vertex_elements + num_extra_inputs);
97 } else if (util_format_is_pure_sint(draw->pt.vertex_element[i].src_format)) {
99 key.element[nr].input_format = draw
155 struct draw_context *draw = fetch->draw; local
182 struct draw_context *draw = fetch->draw; local
204 draw_pt_fetch_create(struct draw_context *draw) argument
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/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_pipe.c33 #include "draw/draw_private.h"
34 #include "draw/draw_pipe.h"
39 boolean draw_pipeline_init( struct draw_context *draw )
42 draw->pipeline.wide_line = draw_wide_line_stage( draw );
43 draw->pipeline.wide_point = draw_wide_point_stage( draw );
44 draw->pipeline.stipple = draw_stipple_stage( draw );
45 draw
114 do_point( struct draw_context *draw, const char *v0 ) argument
131 do_line( struct draw_context *draw, ushort flags, const char *v0, const char *v1 ) argument
151 do_triangle( struct draw_context *draw, ushort flags, char *v0, char *v1, char *v2 ) argument
224 draw_pipeline_run( struct draw_context *draw, const struct draw_vertex_info *vert_info, const struct draw_prim_info *prim_info) argument
310 draw_pipeline_run_linear( struct draw_context *draw, const struct draw_vertex_info *vert_info, const struct draw_prim_info *prim_info) argument
343 draw_pipeline_flush( struct draw_context *draw, unsigned flags ) argument
[all...]
H A Ddraw_context.c70 * Create new draw module context with gallivm state for LLVM JIT.
75 struct draw_context *draw = CALLOC_STRUCT( draw_context ); local
76 if (draw == NULL)
81 draw->llvm = draw_llvm_create(draw);
82 if (!draw->llvm)
87 draw->pipe = pipe;
89 if (!draw_init(draw))
92 return draw;
95 draw_destroy( draw );
121 draw_init(struct draw_context *draw) argument
216 draw_set_mrd(struct draw_context *draw, double mrd) argument
237 draw_set_rasterizer_state( struct draw_context *draw, const struct pipe_rasterizer_state *raster, void *rast_handle ) argument
257 draw_set_driver_clipping( struct draw_context *draw, boolean bypass_clip_xy, boolean bypass_clip_z, boolean guard_band_xy) argument
276 draw_set_rasterize_stage( struct draw_context *draw, struct draw_stage *stage ) argument
288 draw_set_clip_state( struct draw_context *draw, const struct pipe_clip_state *clip ) argument
300 draw_set_viewport_state( struct draw_context *draw, const struct pipe_viewport_state *viewport ) argument
320 draw_set_vertex_buffers(struct draw_context *draw, unsigned count, const struct pipe_vertex_buffer *buffers) argument
333 draw_set_vertex_elements(struct draw_context *draw, unsigned count, const struct pipe_vertex_element *elements) argument
352 draw_set_mapped_vertex_buffer(struct draw_context *draw, unsigned attr, const void *buffer) argument
360 draw_set_mapped_constant_buffer(struct draw_context *draw, unsigned shader_type, unsigned slot, const void *buffer, unsigned size ) argument
392 draw_wide_point_threshold(struct draw_context *draw, float threshold) argument
403 draw_wide_point_sprites(struct draw_context *draw, boolean draw_sprite) argument
415 draw_wide_line_threshold(struct draw_context *draw, float threshold) argument
426 draw_enable_line_stipple(struct draw_context *draw, boolean enable) argument
437 draw_enable_point_sprites(struct draw_context *draw, boolean enable) argument
445 draw_set_force_passthrough( struct draw_context *draw, boolean enable ) argument
462 draw_alloc_extra_vertex_attrib(struct draw_context *draw, uint semantic_name, uint semantic_index) argument
493 draw_remove_extra_vertex_attribs(struct draw_context *draw) argument
504 draw_get_shader_info(const struct draw_context *draw) argument
531 draw_find_shader_output(const struct draw_context *draw, uint semantic_name, uint semantic_index) argument
565 draw_num_shader_outputs(const struct draw_context *draw) argument
583 draw_texture_samplers(struct draw_context *draw, uint shader, uint num_samplers, struct tgsi_sampler **samplers) argument
601 draw_set_render( struct draw_context *draw, struct vbuf_render *render ) argument
616 draw_set_indexes(struct draw_context *draw, const void *elements, unsigned elem_size) argument
630 draw_do_flush( struct draw_context *draw, unsigned flags ) argument
654 draw_current_shader_outputs(const struct draw_context *draw) argument
667 draw_current_shader_position_output(const struct draw_context *draw) argument
680 draw_current_shader_clipvertex_output(const struct draw_context *draw) argument
686 draw_current_shader_clipdistance_output(const struct draw_context *draw, int index) argument
703 draw_get_rasterizer_no_cull( struct draw_context *draw, boolean scissor, boolean flatshade ) argument
725 draw_set_mapped_so_targets(struct draw_context *draw, int num_targets, struct draw_so_target *targets[PIPE_MAX_SO_BUFFERS]) argument
740 draw_set_mapped_so_buffers(struct draw_context *draw, void *buffers[PIPE_MAX_SO_BUFFERS], unsigned num_buffers) argument
747 draw_set_so_state(struct draw_context *draw, struct pipe_stream_output_info *state) argument
756 draw_set_sampler_views(struct draw_context *draw, unsigned shader_stage, struct pipe_sampler_view **views, unsigned num) argument
775 draw_set_samplers(struct draw_context *draw, unsigned shader_stage, struct pipe_sampler_state **samplers, unsigned num) argument
799 draw_set_mapped_texture(struct draw_context *draw, unsigned shader_stage, unsigned sampler_idx, uint32_t width, uint32_t height, uint32_t depth, uint32_t first_level, uint32_t last_level, uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS], uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS], const void *data[PIPE_MAX_TEXTURE_LEVELS]) argument
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H A Ddraw_pt_decompose.h4 draw->quads_always_flatshade_last; \
6 !(draw->rasterizer->flatshade && \
7 draw->rasterizer->flatshade_first);
H A Ddraw_pt.c33 #include "draw/draw_context.h"
34 #include "draw/draw_gs.h"
35 #include "draw/draw_private.h"
36 #include "draw/draw_pt.h"
37 #include "draw/draw_vs.h"
55 draw_pt_arrays(struct draw_context *draw, argument
74 if (!draw->force_passthrough) {
75 unsigned gs_out_prim = (draw->gs.geometry_shader ?
76 draw->gs.geometry_shader->output_primitive :
79 if (!draw
147 draw_pt_flush( struct draw_context *draw, unsigned flags ) argument
223 draw_print_arrays(struct draw_context *draw, uint prim, int start, uint count) argument
354 draw_pt_arrays_restart(struct draw_context *draw, const struct pipe_draw_info *info) argument
408 draw_arrays(struct draw_context *draw, unsigned prim, unsigned start, unsigned count) argument
420 draw_arrays_instanced(struct draw_context *draw, unsigned mode, unsigned start, unsigned count, unsigned startInstance, unsigned instanceCount) argument
451 draw_vbo(struct draw_context *draw, const struct pipe_draw_info *info) argument
[all...]
H A Ddraw_context.h69 void draw_destroy( struct draw_context *draw );
71 void draw_flush(struct draw_context *draw);
73 void draw_set_viewport_state( struct draw_context *draw,
80 * Sets the rasterization state used by the draw module.
83 * draw module sets the state back on the driver itself using the
88 * the actual state - that's because the draw module can try to
91 * draw_set_rasterizer_state(driver->draw, state->pipe_state, state);
94 void draw_set_rasterizer_state( struct draw_context *draw,
98 void draw_set_rasterize_stage( struct draw_context *draw,
101 void draw_wide_point_threshold(struct draw_context *draw, floa
[all...]
H A Ddraw_fs.c42 draw_create_fragment_shader(struct draw_context *draw, argument
58 draw_bind_fragment_shader(struct draw_context *draw, argument
61 draw_do_flush(draw, DRAW_FLUSH_STATE_CHANGE);
63 draw->fs.fragment_shader = dfs;
68 draw_delete_fragment_shader(struct draw_context *draw, argument
H A Ddraw_pipe_validate.c65 draw_need_pipeline(const struct draw_context *draw, argument
71 if (draw->render &&
72 draw->render->need_pipeline)
74 return draw->render->need_pipeline( draw->render,
86 if (rasterizer->line_stipple_enable && draw->pipeline.line_stipple)
90 if (roundf(rasterizer->line_width) > draw->pipeline.wide_line_threshold)
94 if (rasterizer->line_smooth && draw->pipeline.aaline)
101 if (rasterizer->point_size > draw->pipeline.wide_point_threshold)
106 && draw
160 struct draw_context *draw = stage->draw; local
[all...]
H A Ddraw_vs.c59 draw_vs_set_constants(struct draw_context *draw, argument
69 if (size > draw->vs.const_storage_size[slot]) {
70 if (draw->vs.aligned_constant_storage[slot]) {
71 align_free((void *)draw->vs.aligned_constant_storage[slot]);
72 draw->vs.const_storage_size[slot] = 0;
74 draw->vs.aligned_constant_storage[slot] =
76 if (draw->vs.aligned_constant_storage[slot]) {
77 draw->vs.const_storage_size[slot] = size;
81 if (draw->vs.aligned_constant_storage[slot]) {
82 memcpy((void *)draw
93 draw_vs_set_viewport( struct draw_context *draw, const struct pipe_viewport_state *viewport ) argument
101 draw_create_vertex_shader(struct draw_context *draw, const struct pipe_shader_state *shader) argument
152 draw_bind_vertex_shader(struct draw_context *draw, struct draw_vertex_shader *dvs) argument
176 draw_delete_vertex_shader(struct draw_context *draw, struct draw_vertex_shader *dvs) argument
270 draw_vs_get_fetch( struct draw_context *draw, struct translate_key *key ) argument
284 draw_vs_get_emit( struct draw_context *draw, struct translate_key *key ) argument
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H A Ddraw_pt_fetch_shade_emit.c36 #include "draw/draw_context.h"
37 #include "draw/draw_private.h"
38 #include "draw/draw_vbuf.h"
39 #include "draw/draw_vertex.h"
40 #include "draw/draw_pt.h"
41 #include "draw/draw_vs.h"
51 struct draw_context *draw; member in struct:fetch_shade_emit
75 struct draw_context *draw = fse->draw; local
76 unsigned num_vs_inputs = draw
189 struct draw_context *draw = fse->draw; local
253 struct draw_context *draw = fse->draw; local
311 struct draw_context *draw = fse->draw; local
362 draw_pt_middle_fse(struct draw_context *draw) argument
[all...]
H A Ddraw_pt_fetch_emit.c34 #include "draw/draw_context.h"
35 #include "draw/draw_private.h"
36 #include "draw/draw_vbuf.h"
37 #include "draw/draw_vertex.h"
38 #include "draw/draw_pt.h"
39 #include "draw/draw_gs.h"
47 * - draw vertex element/buffer state
55 * - a set of draw indices we received as an input
59 * - calling the backend draw functions.
77 struct draw_context *draw; member in struct:fetch_emit_middle_end
96 struct draw_context *draw = feme->draw; local
191 struct draw_context *draw = feme->draw; local
249 struct draw_context *draw = feme->draw; local
308 struct draw_context *draw = feme->draw; local
[all...]
H A Ddraw_pt_fetch.c31 #include "draw/draw_context.h"
32 #include "draw/draw_private.h"
33 #include "draw/draw_pt.h"
39 struct draw_context *draw; member in struct:pt_fetch
65 struct draw_context *draw = fetch->draw; local
85 assert(draw->pt.nr_vertex_elements + num_extra_inputs >= vs_input_count);
87 nr_inputs = MIN2(vs_input_count, draw->pt.nr_vertex_elements + num_extra_inputs);
97 } else if (util_format_is_pure_sint(draw->pt.vertex_element[i].src_format)) {
99 key.element[nr].input_format = draw
155 struct draw_context *draw = fetch->draw; local
182 struct draw_context *draw = fetch->draw; local
204 draw_pt_fetch_create(struct draw_context *draw) argument
[all...]
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/softpipe/
H A Dsp_draw_arrays.c44 #include "draw/draw_context.h"
63 struct draw_context *draw = sp->draw; local
83 draw_set_mapped_vertex_buffer(draw, i, buf);
92 draw_set_indexes(draw,
103 draw_set_mapped_so_targets(draw, sp->num_so_targets,
106 /* draw! */
107 draw_vbo(draw, info);
109 /* unmap vertex/index buffers - will cause draw module to flush */
111 draw_set_mapped_vertex_buffer(draw,
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/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_draw_arrays.c44 #include "draw/draw_context.h"
63 struct draw_context *draw = sp->draw; local
83 draw_set_mapped_vertex_buffer(draw, i, buf);
92 draw_set_indexes(draw,
103 draw_set_mapped_so_targets(draw, sp->num_so_targets,
106 /* draw! */
107 draw_vbo(draw, info);
109 /* unmap vertex/index buffers - will cause draw module to flush */
111 draw_set_mapped_vertex_buffer(draw,
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/external/chromium_org/third_party/mesa/src/src/gallium/targets/graw-null/
H A Dgraw_null.c20 graw_set_display_func( void (*draw)( void ) )

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