/external/skia/src/gpu/ |
H A D | GrGpuObject.cpp | 14 fGpu = gpu; 21 fGpu->insertObject(this); 31 if (NULL != fGpu) { 33 fGpu->removeObject(this); 34 fGpu = NULL; 39 if (NULL != fGpu) { 41 fGpu->removeObject(this); 42 fGpu = NULL; 47 if (NULL != fGpu) { 48 return fGpu [all...] |
H A D | GrStencilAndCoverPathRenderer.cpp | 29 fGpu = gpu; 34 fGpu->unref(); 58 SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke)); 72 SkAutoTUnref<GrPath> p(fGpu->getContext()->createPath(path, stroke));
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H A D | GrClipMaskManager.cpp | 102 if (path_needs_SW_renderer(this->getContext(), fGpu, path, stroke, element->isAA())) { 115 GrDrawState* drawState = fGpu->drawState(); 191 are->set(fGpu->drawState()); 194 fGpu->drawState()->addCoverageEffect(effect); 224 GrDrawState* drawState = fGpu->drawState(); 252 fGpu->disableScissor(); 274 fGpu->enableScissor(scissorSpaceIBounds); 276 fGpu->disableScissor(); 307 are->set(fGpu->drawState()); 308 setup_drawstate_aaclip(fGpu, resul [all...] |
H A D | GrContext.cpp | 97 fGpu = NULL; 115 SkASSERT(NULL == fGpu); 117 fGpu = GrGpu::Create(backend, backendContext, this); 118 if (NULL == fGpu) { 123 fGpu->setDrawState(fDrawState); 129 fFontCache = SkNEW_ARGS(GrFontCache, (fGpu)); 131 fLayerCache.reset(SkNEW_ARGS(GrLayerCache, (fGpu))); 146 if (NULL == fGpu) { 158 fGpu->purgeResources(); 170 fGpu [all...] |
H A D | GrStencilAndCoverPathRenderer.h | 50 GrGpu* fGpu; member in class:GrStencilAndCoverPathRenderer
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H A D | GrTest.cpp | 27 // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and 31 tar->init(this, fGpu);
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/external/chromium_org/third_party/skia/src/gpu/ |
H A D | GrGpuResource.cpp | 32 : fGpu(gpu) 44 get_resource_cache2(fGpu)->insertResource(this); 53 if (fGpu) { 55 get_resource_cache2(fGpu)->removeResource(this); 56 fGpu = NULL; 61 if (fGpu) { 63 get_resource_cache2(fGpu)->removeResource(this); 64 fGpu = NULL; 69 if (fGpu) { 70 return fGpu [all...] |
H A D | GrClipMaskManager.cpp | 102 if (path_needs_SW_renderer(this->getContext(), fGpu, path, stroke, element->isAA())) { 115 GrDrawState* drawState = fGpu->drawState(); 193 are->set(fGpu->drawState()); 196 fGpu->drawState()->addCoverageProcessor(fp); 226 GrDrawState* drawState = fGpu->drawState(); 254 fGpu->disableScissor(); 276 fGpu->enableScissor(scissorSpaceIBounds); 278 fGpu->disableScissor(); 309 are->set(fGpu->drawState()); 310 setup_drawstate_aaclip(fGpu, resul [all...] |
H A D | GrContext.cpp | 107 fGpu = NULL; 125 SkASSERT(NULL == fGpu); 127 fGpu = GrGpu::Create(backend, backendContext, this); 128 if (NULL == fGpu) { 133 fGpu->setDrawState(fDrawState); 140 fFontCache = SkNEW_ARGS(GrFontCache, (fGpu)); 157 if (NULL == fGpu) { 179 fGpu->unref(); 190 fGpu->contextAbandoned(); 216 fGpu [all...] |
H A D | GrStencilAndCoverPathRenderer.cpp | 29 fGpu = gpu; 34 fGpu->unref(); 69 SkAutoTUnref<GrPath> p(get_gr_path(fGpu, path, stroke)); 83 SkAutoTUnref<GrPath> p(get_gr_path(fGpu, path, stroke));
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H A D | GrStencilAndCoverPathRenderer.h | 50 GrGpu* fGpu; member in class:GrStencilAndCoverPathRenderer
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H A D | GrTest.cpp | 27 // We could create a proxy GrDrawTarget that passes through to fGpu until ~GrTextTarget() and 31 tar->init(this, fGpu);
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/external/skia/dm/ |
H A D | DMTaskRunner.cpp | 6 TaskRunner::TaskRunner(int cpuThreads, int gpuThreads) : fCpu(cpuThreads), fGpu(gpuThreads) {} 10 void TaskRunner::add(GpuTask* task) { fGpu.add(task); } 17 fGpu.wait();
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H A D | DMTaskRunner.h | 27 SkTThreadPool<GrContextFactory> fGpu; member in class:DM::TaskRunner
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/external/skia/src/gpu/gl/ |
H A D | GrGLUniformManager.cpp | 18 GrGLUniformManager::GrGLUniformManager(GrGpuGL* gpu) : fGpu(gpu) { 20 fUsingBindUniform = fGpu->glInterface()->fFunctions.fBindUniformLocation != NULL; 43 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fFSLocation, texUnit)); 46 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fVSLocation, texUnit)); 56 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fFSLocation, v0)); 59 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fVSLocation, v0)); 75 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fFSLocation, arrayCount, v)); 78 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fVSLocation, arrayCount, v)); 88 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fFSLocation, v0, v1)); 91 GR_GL_CALL(fGpu [all...] |
H A D | GrGLProgram.cpp | 20 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) 21 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) 46 , fGpu(gpu) 101 const GrDrawState& drawState = fGpu->getDrawState(); 130 fGpu->bindTexture(fDstCopyTexUnit, kParams, texture); 141 fBuilderOutput.fColorEffects->setData(fGpu, *fUniformManager, colorStages); 142 fBuilderOutput.fCoverageEffects->setData(fGpu, *fUniformManager, coverageStages); 149 fGpu->flushPathTexGenSettings(fBuilderOutput.fTexCoordSetCnt); 247 fGpu->setProjectionMatrix(drawState.getViewMatrix(), size, rt->origin());
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
H A D | GrGLProgramDataManager.cpp | 22 : fGpu(gpu), 72 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fFSLocation, texUnit)); 75 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fVSLocation, texUnit)); 85 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fFSLocation, v0)); 88 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fVSLocation, v0)); 104 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fFSLocation, arrayCount, v)); 107 GR_GL_CALL(fGpu->glInterface(), Uniform1fv(uni.fVSLocation, arrayCount, v)); 117 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fFSLocation, v0, v1)); 120 GR_GL_CALL(fGpu->glInterface(), Uniform2f(uni.fVSLocation, v0, v1)); 133 GR_GL_CALL(fGpu [all...] |
H A D | GrGLPathRendering.cpp | 20 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) 21 #define GL_CALL_RET(RET, X) GR_GL_CALL_RET(fGpu->glInterface(), RET, X) 52 : fGpu(gpu) { 66 fHWPathTexGenSettings.reset(fGpu->glCaps().maxFixedFunctionTextureCoords()); 81 fGpu->glStandard() == kGLES_GrGLStandard ? GR_GL_PATH_MODELVIEW : GR_GL_MODELVIEW; 85 for (int i = 0; i < fGpu->glCaps().maxFixedFunctionTextureCoords(); ++i) { 96 return SkNEW_ARGS(GrGLPath, (fGpu, inPath, stroke)); 101 return SkNEW_ARGS(GrGLPathRange, (fGpu, pathGenerator, stroke)); 135 SkAutoTUnref<GrGLPath> templatePath(SkNEW_ARGS(GrGLPath, (fGpu, SkPath(), stroke))); 152 return SkNEW_ARGS(GrGLPathRange, (fGpu, basePathI [all...] |
H A D | GrGLProgram.cpp | 23 #define GL_CALL(X) GR_GL_CALL(fGpu->glInterface(), X) 24 #define GL_CALL_RET(R, X) GR_GL_CALL_RET(fGpu->glInterface(), R, X) 62 , fGpu(gpu) 117 fGpu->bindTexture(fDstCopyTexUnit, kParams, texture); 130 fGeometryProcessor->setData(fGpu, drawType, fProgramDataManager, geometryProcessor); 132 fColorEffects->setData(fGpu, drawType, fProgramDataManager, colorStages); 133 fCoverageEffects->setData(fGpu, drawType, fProgramDataManager, coverageStages); 139 fGpu->glPathRendering()->flushPathTexGenSettings(fTexCoordSetCnt); 234 fGpu->glPathRendering()->setProjectionMatrix(optState.getViewMatrix(), size, rt->origin());
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/external/chromium_org/third_party/skia/tools/timer/ |
H A D | Timer.cpp | 14 , fGpu(-1.0) 35 fGpu = fGpuTimer.end();
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H A D | Timer.h | 48 double fGpu; member in class:Timer
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/external/skia/tools/timer/ |
H A D | Timer.cpp | 14 , fGpu(-1.0) 35 fGpu = fGpuTimer.end();
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H A D | Timer.h | 48 double fGpu; member in class:Timer
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/external/skia/include/gpu/ |
H A D | GrGpuObject.h | 46 bool wasDestroyed() const { return NULL == fGpu; } 86 GrGpu* getGpu() const { return fGpu; } 104 GrGpu* fGpu; // not reffed. The GrGpu can be deleted while there member in class:GrGpuObject
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/external/chromium_org/third_party/skia/include/gpu/ |
H A D | GrGpuResource.h | 157 bool wasDestroyed() const { return NULL == fGpu; } 203 GrGpu* getGpu() const { return fGpu; } 238 GrGpu* fGpu; member in class:GrGpuResource
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