Searched refs:geometry_rect (Results 1 - 8 of 8) sorted by relevance

/external/chromium_org/cc/layers/
H A Dpicture_layer_impl.cc220 gfx::Rect geometry_rect = scaled_visible_content_rect; local
221 gfx::Rect opaque_rect = contents_opaque() ? geometry_rect : gfx::Rect();
223 occlusion.GetUnoccludedContentRect(geometry_rect);
234 geometry_rect,
288 gfx::Rect geometry_rect = iter.geometry_rect(); local
289 gfx::Rect visible_geometry_rect = geometry_rect;
291 geometry_rect,
316 gfx::Rect geometry_rect = iter.geometry_rect(); local
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H A Dpicture_layer_impl_unittest.cc547 EXPECT_FALSE(iter.geometry_rect().IsEmpty());
548 if (iter.geometry_rect().Intersects(content_invalidation))
610 EXPECT_FALSE(iter.geometry_rect().IsEmpty());
614 if (iter.geometry_rect().right() >= active_content_bounds.width() ||
615 iter.geometry_rect().bottom() >= active_content_bounds.height() ||
1501 gfx::Rect tile_bounds = iter.geometry_rect();
1598 if (viewport_for_tile_priority.Intersects(iter.geometry_rect())) {
/external/chromium_org/cc/resources/
H A Dpicture_layer_tiling_set.h82 // through null tiles with valid geometry_rect() until the rect is full.
95 gfx::Rect geometry_rect() const;
96 // Texture rect (in texels) for geometry_rect
H A Dpicture_layer_tiling_set_unittest.cc45 gfx::Rect geometry_rect = iter.geometry_rect(); local
46 EXPECT_TRUE(content_rect.Contains(geometry_rect));
47 ASSERT_TRUE(remaining.Contains(geometry_rect));
48 remaining.Subtract(geometry_rect);
240 gfx::Rect geometry_rect = iter.geometry_rect(); local
241 EXPECT_TRUE(content_rect.Contains(geometry_rect));
242 ASSERT_TRUE(remaining.Contains(geometry_rect));
243 remaining.Subtract(geometry_rect);
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H A Dpicture_layer_tiling_set.cc188 gfx::Rect PictureLayerTilingSet::CoverageIterator::geometry_rect() const { function in class:cc::PictureLayerTilingSet::CoverageIterator
194 return tiling_iter_.geometry_rect();
259 missing_region_.Union(tiling_iter_.geometry_rect());
H A Dpicture_layer_tiling_unittest.cc122 gfx::Rect geometry = iter.geometry_rect();
149 const gfx::Rect& geometry_rect)> callback) {
161 const gfx::Rect& geometry_rect)> callback) {
166 remaining.Subtract(iter.geometry_rect());
167 callback.Run(*iter, iter.geometry_rect());
1242 const gfx::Rect& geometry_rect) {
1243 EXPECT_EQ(exists, tile != NULL) << geometry_rect.ToString();
1403 const gfx::Rect& geometry_rect) {
1404 bool intersects = rect.Intersects(geometry_rect);
1408 << "Current tile rect is " << geometry_rect
1241 TileExists(bool exists, Tile* tile, const gfx::Rect& geometry_rect) argument
1400 TilesIntersectingRectExist(const gfx::Rect& rect, bool intersect_exists, Tile* tile, const gfx::Rect& geometry_rect) argument
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H A Dpicture_layer_tiling.h190 // The union of all geometry_rect calls for each element iterated over should
202 gfx::Rect geometry_rect() const;
203 // Texture rect (in texels) for geometry_rect
H A Dpicture_layer_tiling.cc432 gfx::Rect PictureLayerTiling::CoverageIterator::geometry_rect() const { function in class:cc::PictureLayerTiling::CoverageIterator

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