Searched refs:getTextureFormatBitDepth (Results 1 - 16 of 16) sorted by relevance

/external/deqp/framework/opengl/
H A DgluFboRenderContext.cpp40 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(colorFormat));
46 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(depthStencilFormat));
68 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(format));
107 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(format));
/external/deqp/framework/common/
H A DtcuTextureUtil.hpp82 IVec4 getTextureFormatBitDepth (const TextureFormat& format);
H A DtcuTextureUtil.cpp328 IVec4 getTextureFormatBitDepth (const TextureFormat& format) function in namespace:tcu
/external/deqp/modules/gles2/functional/
H A Des2fReadPixelsTests.cpp246 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format);
259 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format);
H A Des2fTextureMipmapTests.cpp865 const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType));
1019 const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType));
H A Des2fTextureSpecificationTests.cpp100 const IVec4 texFormatBits = tcu::getTextureFormatBitDepth(textureFormat);
/external/deqp/modules/gles3/functional/
H A Des3fReadPixelsTests.cpp385 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format);
398 const tcu::IVec4 formatBitDepths = tcu::getTextureFormatBitDepth(format);
H A Des3fFragmentOutputTests.cpp623 const IVec4 fmtBits = tcu::getTextureFormatBitDepth(attachments[output.location+vecNdx].format);
662 const IVec4 fmtBits = tcu::getTextureFormatBitDepth(attachments[output.location+vecNdx].format);
857 const IVec4 bits = min(IVec4(8), tcu::getTextureFormatBitDepth(format));
H A Des3fTextureMipmapTests.cpp903 const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType));
1059 const IVec4 formatBits = tcu::getTextureFormatBitDepth(glu::mapGLTransferFormat(m_format, m_dataType));
H A Des3fRasterizationTests.cpp89 const tcu::IVec4 bitDepth = tcu::getTextureFormatBitDepth(glu::mapGLInternalFormat(internalFormat));
H A Des3fTextureSpecificationTests.cpp130 const IVec4 texFormatBits = tcu::getTextureFormatBitDepth(textureFormat);
/external/deqp/modules/egl/
H A DteglNativeColorMappingTests.cpp250 const tcu::UVec4 nativeBitDepth(tcu::getTextureFormatBitDepth(result.getFormat()).asUint());
/external/deqp/modules/gles31/functional/
H A Des31fFboTestUtil.cpp604 const tcu::IVec4 bits = tcu::getTextureFormatBitDepth(format);
H A Des31fStencilTexturingTests.cpp166 const int stencilBits = tcu::getTextureFormatBitDepth(dst.getFormat()).w();
H A Des31fTextureLevelStateQueryTests.cpp1142 const tcu::IVec4 channelBitDepth = tcu::getTextureFormatBitDepth(format);
/external/deqp/framework/referencerenderer/
H A DrrRenderer.cpp1003 const int numBits = tcu::getTextureFormatBitDepth(format).x();

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