Searched refs:gridHeight (Results 1 - 12 of 12) sorted by relevance

/external/deqp/framework/randomshaders/
H A DrsgProgramExecutor.hpp45 ProgramExecutor (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight);
H A DrsgProgramExecutor.cpp167 ProgramExecutor::ProgramExecutor (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight) argument
170 , m_gridHeight (gridHeight)
/external/deqp/modules/gles3/functional/
H A Des3fFragmentOutputTests.cpp396 static void renderFloatReference (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight, int numComponents, const float* vertices) argument
400 const float cellH = (float)dst.getHeight() / (float)(gridHeight-1);
407 const int cellY = de::clamp(deFloorFloatToInt32((float)y / cellH), 0, gridHeight-2);
427 static void renderIntReference (const tcu::PixelBufferAccess& dst, int gridWidth, int gridHeight, int numComponents, const int* vertices) argument
430 float cellH = (float)dst.getHeight() / (float)(gridHeight-1);
437 int cellY = de::clamp(deFloorFloatToInt32((float)y / cellH), 0, gridHeight-2);
489 const int gridHeight = de::clamp(minBufSize.y()/minCellSize, 1, 255)+1; local
490 const int numVertices = gridWidth*gridHeight;
491 const int numQuads = (gridWidth-1)*(gridHeight-1);
543 for (int y = 0; y < gridHeight;
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H A Des3fTextureMipmapTests.cpp315 int gridHeight = 4; local
317 int cellHeight = viewport.height / gridHeight;
354 for (int gridY = 0; gridY < gridHeight; gridY++)
361 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight;
406 for (int gridY = 0; gridY < gridHeight; gridY++)
413 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight;
1264 const int gridHeight = 4; local
1266 const int cellHeight = viewport.height / gridHeight;
1303 for (int gridY = 0; gridY < gridHeight; gridY++)
1310 const int curH = gridY+1 == gridHeight
1514 const int gridHeight = 4; local
2137 const int gridHeight = 4; local
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/external/skia/tools/
H A DPictureRenderingFlags.cpp361 int gridHeight = atoi(FLAGS_bbh[2]); local
362 renderer->setGridSize(gridWidth, gridHeight);
/external/chromium_org/third_party/skia/tools/
H A DPictureRenderingFlags.cpp362 int gridHeight = atoi(FLAGS_bbh[2]); local
363 renderer->setGridSize(gridWidth, gridHeight);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureMipmapTests.cpp274 int gridHeight = 4; local
276 int cellHeight = viewport.height / gridHeight;
317 for (int gridY = 0; gridY < gridHeight; gridY++)
324 int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight;
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureMipmapTests.cpp267 int gridHeight = 4; local
269 int cellHeight = viewport.height / gridHeight;
310 for (int gridY = 0; gridY < gridHeight; gridY++)
317 int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight;
/external/deqp/modules/gles2/functional/
H A Des2fTextureMipmapTests.cpp271 int gridHeight = 4; local
273 int cellHeight = viewport.height / gridHeight;
310 for (int gridY = 0; gridY < gridHeight; gridY++)
317 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight;
362 for (int gridY = 0; gridY < gridHeight; gridY++)
369 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight;
/external/deqp/modules/gles3/performance/
H A Des3pBufferDataUploadTests.cpp3892 int gridHeight;
3898 return scene.gridWidth * scene.gridHeight * scene.gridLayers * 6;
3909 for (int cellY = 0; cellY < scene.gridHeight; ++cellY)
3916 const float cellTop = (float(cellY+1) / scene.gridHeight - 0.5f) * 2.0f;
3917 const float cellBottom = (float(cellY ) / scene.gridHeight - 0.5f) * 2.0f;
3943 for (int ndx = 0; ndx < scene.gridLayers * scene.gridHeight * scene.gridWidth * 6; ++ndx)
4127 m_results.back().scene.gridHeight = gridSizes[gridNdx];
5514 scene.gridHeight = 93;
5593 scene.gridHeight = 40;
/external/deqp/modules/gles31/functional/
H A Des31fTessellationTests.cpp1701 const int gridHeight = 4;
1702 const int numVertices = (gridWidth+1)*(gridHeight+1);
1703 const int numIndices = gridWidth*gridHeight * (m_primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3*2 : m_primitiveType == TESSPRIMITIVETYPE_QUADS ? 4 : -1);
1717 for (int i = 0; i < gridHeight+1; i++)
1721 gridPosComps.push_back(-1.0f + 2.0f * ((float)i + 0.5f) / (float)(gridHeight+1));
1732 for (int i = 0; i < gridHeight; i++)
1756 for (int i = 0; i < gridHeight; i++)
/external/chromium_org/third_party/android_platform/webview/
H A Dframeworks.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/location/ android/location/Address$1.class ...

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