Searched refs:gridSizeX (Results 1 - 5 of 5) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsShaderPerformanceMeasurer.cpp | 62 static inline int getNumVertices (int gridSizeX, int gridSizeY) argument 64 return (gridSizeX + 1) * (gridSizeY + 1); 67 static inline int getNumIndices (int gridSizeX, int gridSizeY) argument 69 return gridSizeX*gridSizeY*6; 72 static inline deUint16 getVtxIndex (int x, int y, int gridSizeX) argument 74 return (deUint16)(y*(gridSizeX+1) + x); 77 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const AttribSpec& spec) argument 81 DE_ASSERT((gridSizeX + 1)*(gridSizeY + 1) <= (1<<16)); // Must fit into 16-bit indices. 82 DE_ASSERT(gridSizeX >= 1 && gridSizeY >= 1); 83 dst.resize((gridSizeX 98 generateIndices(std::vector<deUint16>& dst, int gridSizeX, int gridSizeY) argument [all...] |
H A D | glsBufferTestUtil.cpp | 475 static void computePositions (vector<tcu::Vec2>& positions, int gridSizeX, int gridSizeY) argument 477 positions.resize(gridSizeX*gridSizeY*4); 480 for (int x = 0; x < gridSizeX; x++) 482 float sx0 = (x+0) / (float)gridSizeX; 484 float sx1 = (x+1) / (float)gridSizeX; 490 int baseNdx = (y * gridSizeX + x)*4; 499 static void computeIndices (vector<deUint16>& indices, int gridSizeX, int gridSizeY) argument 501 indices.resize(3 * 2 * gridSizeX * gridSizeY); 503 for (int quadNdx = 0; quadNdx < gridSizeX*gridSizeY; quadNdx++)
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/external/deqp/modules/gles2/functional/ |
H A D | es2fBufferTestUtil.cpp | 315 static void computePositions (vector<tcu::Vec2>& positions, int gridSizeX, int gridSizeY) argument 317 positions.resize(gridSizeX*gridSizeY*4); 320 for (int x = 0; x < gridSizeX; x++) 322 float sx0 = (x+0) / (float)gridSizeX; 324 float sx1 = (x+1) / (float)gridSizeX; 330 int baseNdx = (y * gridSizeX + x)*4; 339 static void computeIndices (vector<deUint16>& indices, int gridSizeX, int gridSizeY) argument 341 indices.resize(3 * 2 * gridSizeX * gridSizeY); 343 for (int quadNdx = 0; quadNdx < gridSizeX*gridSizeY; quadNdx++)
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/external/deqp/modules/gles2/performance/ |
H A D | es2pShaderOperatorTests.cpp | 343 static inline int getNumVertices (int gridSizeX, int gridSizeY) argument 345 return gridSizeX * gridSizeY * 2 * 3; 348 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const OperatorPerformanceCase::AttribSpec& spec) argument 352 DE_ASSERT(gridSizeX >= 1 && gridSizeY >= 1); 353 dst.resize(getNumVertices(gridSizeX, gridSizeY) * numComponents); 359 for (int baseX = 0; baseX < gridSizeX; baseX++) 361 const float xf0 = (float)(baseX + 0) / (float)gridSizeX; 363 const float xf1 = (float)(baseX + 1) / (float)gridSizeX;
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/external/deqp/modules/gles3/performance/ |
H A D | es3pShaderOperatorTests.cpp | 343 static inline int getNumVertices (int gridSizeX, int gridSizeY) argument 345 return gridSizeX * gridSizeY * 2 * 3; 348 static void generateVertices (std::vector<float>& dst, int gridSizeX, int gridSizeY, const OperatorPerformanceCase::AttribSpec& spec) argument 352 DE_ASSERT(gridSizeX >= 1 && gridSizeY >= 1); 353 dst.resize(getNumVertices(gridSizeX, gridSizeY) * numComponents); 359 for (int baseX = 0; baseX < gridSizeX; baseX++) 361 const float xf0 = (float)(baseX + 0) / (float)gridSizeX; 363 const float xf1 = (float)(baseX + 1) / (float)gridSizeX;
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