Searched refs:includeGPUEvents (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/devtools/front_end/sdk/
H A DTimelineManager.js65 * @param {boolean=} includeGPUEvents
68 start: function(maxCallStackDepth, liveEvents, includeCounters, includeGPUEvents, callback)
78 this.target().timelineAgent().start(maxCallStackDepth, true, liveEvents, includeCounters, includeGPUEvents, callback);
/external/chromium_org/third_party/WebKit/Source/devtools/front_end/timeline/
H A DTimelineModelImpl.js58 var includeGPUEvents = Runtime.experiments.isEnabled("gpuTimeline");
63 this._currentTarget.timelineManager.start(maxStackFrames, liveEvents.join(","), captureMemory, includeGPUEvents, this._fireRecordingStarted.bind(this));
/external/chromium_org/third_party/WebKit/Source/core/inspector/
H A DInspectorTimelineAgent.cpp74 static const char includeGPUEvents[] = "includeGPUEvents"; member in namespace:blink::TimelineAgentState
353 void InspectorTimelineAgent::start(ErrorString* errorString, const int* maxCallStackDepth, const bool* bufferEvents, const String* liveEvents, const bool* includeCounters, const bool* includeGPUEvents) argument
379 m_state->setBoolean(TimelineAgentState::includeGPUEvents, asBool(includeGPUEvents));
420 if (m_state->getBoolean(TimelineAgentState::includeGPUEvents)) {
447 if (m_state->getBoolean(TimelineAgentState::includeGPUEvents))
H A DInspectorTimelineAgent.h131 virtual void start(ErrorString*, const int* maxCallStackDepth, const bool* bufferEvents, const String* liveEvents, const bool* includeCounters, const bool* includeGPUEvents) OVERRIDE;

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