Searched refs:kappa (Results 1 - 4 of 4) sorted by relevance

/external/chromium_org/third_party/WebKit/Source/wtf/dtoa/
H A Dfast-dtoa.cc55 // Input: * buffer containing the digits of too_high / 10^kappa
59 // * rest = (too_high - buffer * 10^kappa).f() * unit
60 // * ten_kappa = 10^kappa * unit
176 // The rounding might shift the whole buffer in which case the kappa is
177 // adjusted. For example "99", kappa = 3 might become "10", kappa = 4.
190 int* kappa) {
197 // 10^kappa == 40 then there is no way to tell which way to round.
199 // Even if unit is just half the size of 10^kappa we are already completely
203 // If 2 * (rest + unit) <= 10^kappa w
185 RoundWeedCounted(Vector<char> buffer, int length, uint64_t rest, uint64_t ten_kappa, uint64_t unit, int* kappa) argument
[all...]
/external/chromium_org/v8/src/
H A Dfast-dtoa.cc33 // Input: * buffer containing the digits of too_high / 10^kappa
37 // * rest = (too_high - buffer * 10^kappa).f() * unit
38 // * ten_kappa = 10^kappa * unit
154 // The rounding might shift the whole buffer in which case the kappa is
155 // adjusted. For example "99", kappa = 3 might become "10", kappa = 4.
168 int* kappa) {
175 // 10^kappa == 40 then there is no way to tell which way to round.
177 // Even if unit is just half the size of 10^kappa we are already completely
181 // If 2 * (rest + unit) <= 10^kappa w
163 RoundWeedCounted(Vector<char> buffer, int length, uint64_t rest, uint64_t ten_kappa, uint64_t unit, int* kappa) argument
362 DigitGen(DiyFp low, DiyFp w, DiyFp high, Vector<char> buffer, int* length, int* kappa) argument
488 DigitGenCounted(DiyFp w, int requested_digits, Vector<char> buffer, int* length, int* kappa) argument
629 int kappa; local
678 int kappa; local
[all...]
/external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/vega/
H A Dbezier.c502 float kappa = 2.*KAPPA * sign * offset * angles[i]; local
506 o->x2 = circle[i][0] - normals[i][1]*kappa;
507 o->y2 = circle[i][1] + normals[i][0]*kappa;
508 o->x3 = circle[i+1][0] + normals[i+1][1]*kappa;
509 o->y3 = circle[i+1][1] - normals[i+1][0]*kappa;
/external/mesa3d/src/gallium/state_trackers/vega/
H A Dbezier.c502 float kappa = 2.*KAPPA * sign * offset * angles[i]; local
506 o->x2 = circle[i][0] - normals[i][1]*kappa;
507 o->y2 = circle[i][1] + normals[i][0]*kappa;
508 o->x3 = circle[i+1][0] + normals[i+1][1]*kappa;
509 o->y3 = circle[i+1][1] - normals[i+1][0]*kappa;

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