Searched refs:mProgram (Results 1 - 25 of 33) sorted by relevance

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/external/chromium_org/third_party/angle/tests/angle_tests/
H A DUniformTest.cpp27 mProgram = CompileProgram(vertexShader, fragShader);
28 ASSERT_NE(mProgram, 0u);
30 mUniformFLocation = glGetUniformLocation(mProgram, "uniF");
33 mUniformILocation = glGetUniformLocation(mProgram, "uniI");
41 glDeleteProgram(mProgram);
45 GLuint mProgram; member in class:UniformTest
52 glUseProgram(mProgram);
58 glGetnUniformfvEXT(mProgram, mUniformFLocation, 4, &f);
62 glGetUniformfv(mProgram, mUniformFLocation, &f);
67 glGetnUniformivEXT(mProgram, mUniformILocatio
[all...]
H A DTransformFeedbackTest.cpp42 mProgram = CompileProgram(vertexShaderSource, fragmentShaderSource);
43 if (mProgram == 0)
58 glDeleteProgram(mProgram);
63 GLuint mProgram; member in class:TransformFeedbackTest
76 glTransformFeedbackVaryings(mProgram, ArraySize(transformFeedbackVaryings), transformFeedbackVaryings, GL_INTERLEAVED_ATTRIBS);
77 glLinkProgram(mProgram);
81 glGetProgramiv(mProgram, GL_LINK_STATUS, &linkStatus);
84 glUseProgram(mProgram);
99 drawQuad(mProgram, "position", 0.5f);
H A DProgramBinaryTest.cpp37 mProgram = CompileProgram(vertexShaderSource, fragmentShaderSource);
38 if (mProgram == 0)
53 glDeleteProgram(mProgram);
59 GLuint mProgram; member in class:ProgramBinaryTest
67 glUseProgram(mProgram);
75 glGetProgramiv(mProgram, GL_PROGRAM_BINARY_LENGTH_OES, &programLength);
86 glGetProgramiv(mProgram, GL_PROGRAM_BINARY_LENGTH_OES, &newProgramLength);
H A DBlendMinMaxTest.cpp16 mProgram = 0;
47 glUseProgram(mProgram);
53 drawQuad(mProgram, "aPosition", 0.5f);
91 mProgram = CompileProgram(testVertexShaderSource, testFragmentShaderSource);
92 if (mProgram == 0)
97 mColorLocation = glGetUniformLocation(mProgram, "color");
99 glUseProgram(mProgram);
125 glDeleteProgram(mProgram);
132 GLuint mProgram; member in class:BlendMinMaxTest
H A DIncompleteTextureTest.cpp47 mProgram = CompileProgram(vertexShaderSource, fragmentShaderSource);
48 if (mProgram == 0)
53 mTextureUniformLocation = glGetUniformLocation(mProgram, "tex");
58 glDeleteProgram(mProgram);
75 GLuint mProgram; member in class:IncompleteTextureTest
86 glUseProgram(mProgram);
97 drawQuad(mProgram, "position", 0.5f);
102 drawQuad(mProgram, "position", 0.5f);
107 drawQuad(mProgram, "position", 0.5f);
120 glUseProgram(mProgram);
[all...]
H A DOcclusionQueriesTest.cpp19 mProgram = 0;
44 mProgram = CompileProgram(passthroughVS, passthroughPS);
45 if (mProgram == 0)
53 glDeleteProgram(mProgram);
58 GLuint mProgram; member in class:OcclusionQueriesTest
68 glUseProgram(mProgram);
69 drawQuad(mProgram, "position", 0.3f);
77 drawQuad(mProgram, "position", 0.8f); // this quad should be occluded by first quad
111 drawQuad(mProgram, "position", 0.8f); // this quad should not be occluded
152 drawQuad(mProgram, "positio
[all...]
H A DBufferDataTest.cpp10 mProgram(0),
51 mProgram = CompileProgram(vsSource, fsSource);
52 ASSERT_NE(mProgram, 0U);
54 mAttribLocation = glGetAttribLocation(mProgram, "in_attrib");
69 glDeleteProgram(mProgram);
75 GLuint mProgram; member in class:BufferDataTest
122 glUseProgram(mProgram);
127 drawQuad(mProgram, "position", 0.5f);
167 //glUseProgram(mProgram);
171 //drawQuad(mProgram, "positio
271 GLuint mProgram; member in class:IndexedBufferCopyTest
[all...]
H A DLineLoopTest.cpp43 mProgram = CompileProgram(vsSource, fsSource);
44 if (mProgram == 0)
49 mPositionLocation = glGetAttribLocation(mProgram, "position");
50 mColorLocation = glGetAttribLocation(mProgram, "in_color");
63 glDeleteProgram(mProgram);
96 glUseProgram(mProgram);
124 GLuint mProgram; member in class:LineLoopTest
H A DClearTest.cpp43 mProgram = CompileProgram(vertexShaderSource, fragmentShaderSource);
44 if (mProgram == 0)
56 glDeleteProgram(mProgram);
62 GLuint mProgram; member in class:ClearTest
99 drawQuad(mProgram, "position", 0.5f);
179 drawQuad(mProgram, "position", 0.5f);
H A DIndexedPointsTest.cpp55 mProgram = CompileProgram(vertexShaderSource, fragmentShaderSource);
56 if (mProgram == 0)
80 glDeleteProgram(mProgram);
94 GLint vertexLocation = glGetAttribLocation(mProgram, "position");
100 glUseProgram(mProgram);
120 GLuint mProgram; member in class:IndexedPointsTest
H A DVertexAttributeTest.cpp16 mProgram = 0;
47 drawQuad(mProgram, "position", 0.5f);
89 mProgram = CompileProgram(testVertexShaderSource, testFragmentShaderSource);
90 if (mProgram == 0)
95 mTestAttrib = glGetAttribLocation(mProgram, "test");
96 mExpectedAttrib = glGetAttribLocation(mProgram, "expected");
98 glUseProgram(mProgram);
109 glDeleteProgram(mProgram);
116 GLuint mProgram; member in class:VertexAttributeTest
/external/chromium_org/third_party/angle/samples/angle/hello_triangle/
H A DHelloTriangle.cpp47 mProgram = CompileProgram(vs, fs);
48 if (!mProgram)
60 glDeleteProgram(mProgram);
79 glUseProgram(mProgram);
89 GLuint mProgram; member in class:HelloTriangleSample
/external/chromium_org/third_party/angle/samples/angle/simple_texture_2d/
H A DSimpleTexture2D.cpp53 mProgram = CompileProgram(vs, fs);
54 if (!mProgram)
60 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
61 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
64 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
76 glDeleteProgram(mProgram);
102 glUseProgram(mProgram);
124 GLuint mProgram; member in class:SimpleTexture2DSample
/external/chromium_org/third_party/angle/samples/angle/simple_texture_cubemap/
H A DSimpleTextureCubemap.cpp55 mProgram = CompileProgram(vs, fs);
56 if (!mProgram)
62 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
63 mNormalLoc = glGetAttribLocation(mProgram, "a_normal");
66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
83 glDeleteProgram(mProgram);
96 glUseProgram(mProgram);
118 GLuint mProgram; member in class:SimpleTextureCubemapSample
/external/chromium_org/third_party/angle/samples/angle/particle_system/
H A DParticleSystem.cpp77 mProgram = CompileProgram(vs, fs);
78 if (!mProgram)
84 mLifetimeLoc = glGetAttribLocation(mProgram, "a_lifetime");
85 mStartPositionLoc = glGetAttribLocation(mProgram, "a_startPosition");
86 mEndPositionLoc = glGetAttribLocation(mProgram, "a_endPosition");
89 mTimeLoc = glGetUniformLocation(mProgram, "u_time");
90 mCenterPositionLoc = glGetUniformLocation(mProgram, "u_centerPosition");
91 mColorLoc = glGetUniformLocation(mProgram, "u_color");
92 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
132 glDeleteProgram(mProgram);
199 GLuint mProgram; member in class:ParticleSystemSample
[all...]
/external/chromium_org/third_party/angle/samples/angle/mip_map_2d/
H A DMipMap2D.cpp55 mProgram = CompileProgram(vs, fs);
56 if (!mProgram)
62 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
63 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
69 mOffsetLoc = glGetUniformLocation(mProgram, "u_offset");
84 glDeleteProgram(mProgram);
110 glUseProgram(mProgram);
147 GLuint mProgram; member in class:MipMap2DSample
/external/chromium_org/third_party/angle/samples/angle/multi_texture/
H A DMultiTexture.cpp71 mProgram = CompileProgram(vs, fs);
72 if (!mProgram)
78 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
79 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
82 mBaseMapLoc = glGetUniformLocation(mProgram, "s_baseMap");
83 mLightMapLoc = glGetUniformLocation(mProgram, "s_lightMap");
98 glDeleteProgram(mProgram);
125 glUseProgram(mProgram);
154 GLuint mProgram; member in class:MultiTextureSample
/external/chromium_org/third_party/angle/samples/angle/texture_wrap/
H A DTextureWrap.cpp55 mProgram = CompileProgram(vs, fs);
56 if (!mProgram)
62 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
63 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
66 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
69 mOffsetLoc = glGetUniformLocation(mProgram, "u_offset");
81 glDeleteProgram(mProgram);
106 glUseProgram(mProgram);
140 GLuint mProgram; member in class:TextureWrapSample
/external/chromium_org/third_party/angle/samples/angle/post_sub_buffer/
H A DPostSubBuffer.cpp64 mProgram = CompileProgram(vs, fs);
65 if (!mProgram)
71 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
72 mTexcoordLoc = glGetAttribLocation(mProgram, "a_texcoord");
75 mMVPMatrixLoc = glGetUniformLocation(mProgram, "u_mvpMatrix");
97 glDeleteProgram(mProgram);
127 glUseProgram(mProgram);
153 GLuint mProgram; member in class:PostSubBufferSample
/external/chromium_org/third_party/angle/samples/angle/simple_vertex_shader/
H A DSimpleVertexShader.cpp56 mProgram = CompileProgram(vs, fs);
57 if (!mProgram)
63 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
64 mTexcoordLoc = glGetAttribLocation(mProgram, "a_texcoord");
67 mMVPMatrixLoc = glGetUniformLocation(mProgram, "u_mvpMatrix");
84 glDeleteProgram(mProgram);
114 glUseProgram(mProgram);
130 GLuint mProgram; member in class:SimpleVertexShaderSample
/external/chromium_org/third_party/angle/samples/angle/simple_instancing/
H A DSimpleInstancing.cpp73 mProgram = CompileProgram(vs, fs);
74 if (!mProgram)
80 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
81 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
82 mInstancePosLoc = glGetAttribLocation(mProgram, "a_instancePos");
85 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
126 glDeleteProgram(mProgram);
139 glUseProgram(mProgram);
169 GLuint mProgram; member in class:SimpleInstancingSample
/external/chromium_org/third_party/angle/tests/perf_tests/
H A DTexSubImage.cpp28 mProgram(0),
87 mProgram = CompileProgram(vs, fs);
88 if (!mProgram)
94 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
95 mTexCoordLoc = glGetAttribLocation(mProgram, "a_texCoord");
98 mSamplerLoc = glGetUniformLocation(mProgram, "s_texture");
147 glDeleteProgram(mProgram);
163 glUseProgram(mProgram);
H A DBufferSubData.h36 GLuint mProgram; member in class:BufferSubDataBenchmark
H A DTexSubImage.h36 GLuint mProgram; member in class:TexSubImageBenchmark
/external/chromium_org/third_party/angle/samples/angle/stencil_operations/
H A DStencilOperations.cpp48 mProgram = CompileProgram(vs, fs);
49 if (!mProgram)
55 mPositionLoc = glGetAttribLocation(mProgram, "a_position");
58 mColorLoc = glGetUniformLocation(mProgram, "u_color");
78 glDeleteProgram(mProgram);
141 glUseProgram(mProgram);
229 GLuint mProgram; member in class:StencilOperationsSample

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