Searched refs:m_framebuffer (Results 1 - 9 of 9) sorted by relevance

/external/deqp/framework/opengl/
H A DgluFboRenderContext.hpp56 virtual deUint32 getDefaultFramebuffer (void) const { return m_framebuffer; }
63 deUint32 m_framebuffer; member in class:glu::FboRenderContext
H A DgluFboRenderContext.cpp125 , m_framebuffer (0)
143 , m_framebuffer (0)
178 DE_ASSERT(m_framebuffer == 0 && m_colorBuffer == 0 && m_depthStencilBuffer == 0);
235 gl.genFramebuffers(1, &m_framebuffer);
236 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
265 if (m_framebuffer)
267 gl.deleteFramebuffers(1, &m_framebuffer);
268 m_framebuffer = 0;
/external/deqp/framework/platform/ios/
H A DtcuIOSPlatform.hh113 virtual deUint32 getDefaultFramebuffer (void) const { return *m_framebuffer; }
122 glu::Framebuffer m_framebuffer; member in class:tcu::ios::ScreenContext
H A DtcuIOSPlatform.mm190 , m_framebuffer (*this) // \note Perfectly safe to give reference to this RC as everything except postIterate() works at this point.
261 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_framebuffer);
/external/deqp/modules/gles3/functional/
H A Des3fShaderPrecisionTests.cpp231 deUint32 m_framebuffer; member in class:deqp::gles3::Functional::ShaderFloatPrecisionCase
248 , m_framebuffer (0)
264 DE_ASSERT(!m_program && !m_framebuffer && !m_renderbuffer);
273 gl.genFramebuffers(1, &m_framebuffer);
279 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
296 if (m_framebuffer)
297 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_framebuffer);
303 m_framebuffer = 0;
375 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
483 deUint32 m_framebuffer; member in class:deqp::gles3::Functional::ShaderIntPrecisionCase
682 deUint32 m_framebuffer; member in class:deqp::gles3::Functional::ShaderUintPrecisionCase
[all...]
H A Des3fFragmentOutputTests.cpp151 deUint32 m_framebuffer; member in class:deqp::gles3::Functional::FragmentOutputCase
160 , m_framebuffer (0)
272 gl.genFramebuffers(1, &m_framebuffer);
275 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
303 if (m_framebuffer)
305 gl.deleteFramebuffers(1, &m_framebuffer);
306 m_framebuffer = 0;
702 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
H A Des3fFboRenderTest.cpp144 deUint32 getFramebuffer (void) const { return m_framebuffer; }
157 deUint32 m_framebuffer; member in class:deqp::gles3::Functional::Framebuffer
252 , m_framebuffer (fbo)
259 if (m_framebuffer == 0)
260 context.genFramebuffers(1, &m_framebuffer);
261 context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
319 m_context.deleteFramebuffers(1, &m_framebuffer);
326 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
/external/deqp/modules/gles31/functional/
H A Des31fShaderHelperInvocationTests.cpp185 glu::Framebuffer m_framebuffer; member in class:deqp::gles31::Functional::__anon20315::FboHelper
194 , m_framebuffer (renderCtx)
203 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_framebuffer);
230 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_framebuffer);
/external/deqp/modules/gles2/functional/
H A Des2fFboRenderTest.cpp360 deUint32 getFramebuffer (void) const { return m_framebuffer; }
373 deUint32 m_framebuffer; member in class:deqp::gles2::Functional::Framebuffer
412 , m_framebuffer (fbo)
420 if (m_framebuffer == 0)
421 context.genFramebuffers(1, &m_framebuffer);
422 context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
478 m_context.deleteFramebuffers(1, &m_framebuffer);
486 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);

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