/external/deqp/framework/opengl/ |
H A D | gluFboRenderContext.hpp | 56 virtual deUint32 getDefaultFramebuffer (void) const { return m_framebuffer; } 63 deUint32 m_framebuffer; member in class:glu::FboRenderContext
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H A D | gluFboRenderContext.cpp | 125 , m_framebuffer (0) 143 , m_framebuffer (0) 178 DE_ASSERT(m_framebuffer == 0 && m_colorBuffer == 0 && m_depthStencilBuffer == 0); 235 gl.genFramebuffers(1, &m_framebuffer); 236 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 265 if (m_framebuffer) 267 gl.deleteFramebuffers(1, &m_framebuffer); 268 m_framebuffer = 0;
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/external/deqp/framework/platform/ios/ |
H A D | tcuIOSPlatform.hh | 113 virtual deUint32 getDefaultFramebuffer (void) const { return *m_framebuffer; } 122 glu::Framebuffer m_framebuffer; member in class:tcu::ios::ScreenContext
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H A D | tcuIOSPlatform.mm | 190 , m_framebuffer (*this) // \note Perfectly safe to give reference to this RC as everything except postIterate() works at this point. 261 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_framebuffer);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderPrecisionTests.cpp | 231 deUint32 m_framebuffer; member in class:deqp::gles3::Functional::ShaderFloatPrecisionCase 248 , m_framebuffer (0) 264 DE_ASSERT(!m_program && !m_framebuffer && !m_renderbuffer); 273 gl.genFramebuffers(1, &m_framebuffer); 279 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 296 if (m_framebuffer) 297 m_context.getRenderContext().getFunctions().deleteFramebuffers(1, &m_framebuffer); 303 m_framebuffer = 0; 375 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 483 deUint32 m_framebuffer; member in class:deqp::gles3::Functional::ShaderIntPrecisionCase 682 deUint32 m_framebuffer; member in class:deqp::gles3::Functional::ShaderUintPrecisionCase [all...] |
H A D | es3fFragmentOutputTests.cpp | 151 deUint32 m_framebuffer; member in class:deqp::gles3::Functional::FragmentOutputCase 160 , m_framebuffer (0) 272 gl.genFramebuffers(1, &m_framebuffer); 275 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 303 if (m_framebuffer) 305 gl.deleteFramebuffers(1, &m_framebuffer); 306 m_framebuffer = 0; 702 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
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H A D | es3fFboRenderTest.cpp | 144 deUint32 getFramebuffer (void) const { return m_framebuffer; } 157 deUint32 m_framebuffer; member in class:deqp::gles3::Functional::Framebuffer 252 , m_framebuffer (fbo) 259 if (m_framebuffer == 0) 260 context.genFramebuffers(1, &m_framebuffer); 261 context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 319 m_context.deleteFramebuffers(1, &m_framebuffer); 326 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderHelperInvocationTests.cpp | 185 glu::Framebuffer m_framebuffer; member in class:deqp::gles31::Functional::__anon20315::FboHelper 194 , m_framebuffer (renderCtx) 203 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_framebuffer); 230 gl.bindFramebuffer(GL_FRAMEBUFFER, *m_framebuffer);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFboRenderTest.cpp | 360 deUint32 getFramebuffer (void) const { return m_framebuffer; } 373 deUint32 m_framebuffer; member in class:deqp::gles2::Functional::Framebuffer 412 , m_framebuffer (fbo) 420 if (m_framebuffer == 0) 421 context.genFramebuffers(1, &m_framebuffer); 422 context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 478 m_context.deleteFramebuffers(1, &m_framebuffer); 486 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
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