Searched refs:m_texValueMin (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fShaderDerivateTests.cpp1151 tcu::Vec4 m_texValueMin; member in class:deqp::gles3::Functional::TextureDerivateCase
1232 m_texValueMin = tcu::Vec4(-97.f, 0.2f, 71.f, 74.f);
1237 m_texValueMin = tcu::Vec4(-37.0f, 47.f, -7.f, 0.0f);
1242 m_texValueMin = tcu::Vec4(0.0f, -1.0f, 0.0f, 1.0f);
1273 level0.setPixel(m_texValueMin + (m_texValueMax - m_texValueMin)*s, x, y);
1292 const tcu::Vec4 dx = (m_texValueMax - m_texValueMin) / tcu::Vec4(w, w, w*0.5f, -w*0.5f);
1293 const tcu::Vec4 dy = (m_texValueMax - m_texValueMin) / tcu::Vec4(h, h, h*0.5f, -h*0.5f);
1358 const tcu::Vec4 reference = ((m_texValueMax - m_texValueMin) / div) * scale;
1359 const tcu::Vec4 opThreshold = getDerivateThreshold(m_precision, m_texValueMin*scal
[all...]

Completed in 77 milliseconds