/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureFilteringTests.cpp | 1186 } minFilterModes[] = local 1289 for (int filterNdx = 0; filterNdx < DE_LENGTH_OF_ARRAY(minFilterModes); filterNdx++) 1291 deUint32 minFilter = minFilterModes[filterNdx].mode; 1292 const char* filterName = minFilterModes[filterNdx].name; 1318 for (int filterNdx = 0; filterNdx < DE_LENGTH_OF_ARRAY(minFilterModes); filterNdx++) 1320 deUint32 minFilter = minFilterModes[filterNdx].mode; 1321 const char* filterName = minFilterModes[filterNdx].name; 1341 for (int filterNdx = 0; filterNdx < DE_LENGTH_OF_ARRAY(minFilterModes); filterNdx++) 1343 deUint32 minFilter = minFilterModes[filterNdx].mode; 1344 const char* filterName = minFilterModes[filterNd [all...] |
H A D | es3fTextureMipmapTests.cpp | 2386 } minFilterModes[] = local 2477 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) 2487 name << minFilterModes[minFilter].name 2496 minFilterModes[minFilter].mode, 2511 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) 2513 minFilterModes[minFilter].name, "", 2515 minFilterModes[minFilter].mode, 2554 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) 2555 minLodGroup->addChild(new Texture2DMinLodCase(m_context, minFilterModes[minFilter].name, "", minFilterModes[minFilte [all...] |
H A D | es3fVertexTextureTests.cpp | 1863 } minFilterModes[] = local 1889 FOR_EACH(minFilter, minFilterModes, 1893 const string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name; 1897 minFilterModes[minFilter].mode, 1918 FOR_EACH(minFilter, minFilterModes, 1922 const string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name; 1926 minFilterModes[minFilter].mode, 1947 FOR_EACH(minFilter, minFilterModes, 1951 const string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name; 1955 minFilterModes[minFilte [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 443 } minFilterModes[] = local 506 for (int filterNdx = 0; filterNdx < DE_LENGTH_OF_ARRAY(minFilterModes); filterNdx++) 508 const deUint32 minFilter = minFilterModes[filterNdx].mode; 509 const char* filterName = minFilterModes[filterNdx].name; 537 for (int filterNdx = 0; filterNdx < DE_LENGTH_OF_ARRAY(minFilterModes); filterNdx++) 539 const deUint32 minFilter = minFilterModes[filterNdx].mode; 540 const char* filterName = minFilterModes[filterNdx].name; 565 for (int minFilterNdx = 0; minFilterNdx < DE_LENGTH_OF_ARRAY(minFilterModes); minFilterNdx++) 573 const deUint32 minFilter = minFilterModes[minFilterNdx].mode; 580 const string name = string(minFilterModes[minFilterNd [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureFilteringTests.cpp | 640 } minFilterModes[] = local 700 FOR_EACH(minFilter, minFilterModes, 706 bool isMipmap = minFilterModes[minFilter].mode != GL_NEAREST && minFilterModes[minFilter].mode != GL_LINEAR; 718 string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name + "_" + formats[format].name; 725 minFilterModes[minFilter].mode, 739 FOR_EACH(minFilter, minFilterModes, 743 string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name + "_etc1"; 747 minFilterModes[minFilter].mode, 756 FOR_EACH(minFilter, minFilterModes, [all...] |
H A D | es2fTextureMipmapTests.cpp | 1069 } minFilterModes[] = local 1133 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) 1143 name << minFilterModes[minFilter].name 1152 minFilterModes[minFilter].mode, 1167 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) 1169 minFilterModes[minFilter].name, "", 1171 minFilterModes[minFilter].mode, 1224 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) 1227 minFilterModes[minFilter].name, "", 1229 minFilterModes[minFilte [all...] |
H A D | es2fVertexTextureTests.cpp | 1064 } minFilterModes[] = local 1090 FOR_EACH(minFilter, minFilterModes, 1094 const string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name; 1098 minFilterModes[minFilter].mode, 1119 FOR_EACH(minFilter, minFilterModes, 1123 const string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name; 1127 minFilterModes[minFilter].mode,
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/external/deqp/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 657 } minFilterModes[] = local 715 FOR_EACH(minFilter, minFilterModes, 721 bool isMipmap = minFilterModes[minFilter].mode != GL_NEAREST && minFilterModes[minFilter].mode != GL_LINEAR; 733 string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name + "_" + formats[format].name; 740 minFilterModes[minFilter].mode, 749 FOR_EACH(minFilter, minFilterModes, 755 bool isMipmap = minFilterModes[minFilter].mode != GL_NEAREST && minFilterModes[minFilter].mode != GL_LINEAR; 767 string name = string("") + minFilterModes[minFilte [all...] |
H A D | es2aTextureMipmapTests.cpp | 669 } minFilterModes[] = local 698 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) 703 name << minFilterModes[minFilter].name 709 minFilterModes[minFilter].mode, 737 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) 740 minFilterModes[minFilter].name, "", 742 minFilterModes[minFilter].mode,
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 673 } minFilterModes[] = local 729 FOR_EACH(minFilter, minFilterModes, 735 string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name + "_" + formats[format].name + string("_") + sizes2D[size].name; 739 minFilterModes[minFilter].mode, 748 FOR_EACH(minFilter, minFilterModes, 754 string name = string("") + minFilterModes[minFilter].name + "_" + magFilterModes[magFilter].name + "_" + wrapModes[wrapMode].name + "_" + formats[format].name + string("_") + sizesCube[size].name; 758 minFilterModes[minFilter].mode,
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H A D | es3aTextureMipmapTests.cpp | 658 } minFilterModes[] = local 687 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) 692 name << minFilterModes[minFilter].name 698 minFilterModes[minFilter].mode, 726 for (int minFilter = 0; minFilter < DE_LENGTH_OF_ARRAY(minFilterModes); minFilter++) 729 minFilterModes[minFilter].name, "", 731 minFilterModes[minFilter].mode,
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