/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv50/ |
H A D | nv50_context.c | 71 nv50_context_unreference_resources(struct nv50_context *nv50) argument 75 nouveau_bufctx_del(&nv50->bufctx_3d); 76 nouveau_bufctx_del(&nv50->bufctx); 78 util_unreference_framebuffer_state(&nv50->framebuffer); 80 for (i = 0; i < nv50->num_vtxbufs; ++i) 81 pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL); 83 pipe_resource_reference(&nv50->idxbuf.buffer, NULL); 86 for (i = 0; i < nv50->num_textures[s]; ++i) 87 pipe_sampler_view_reference(&nv50->textures[s][i], NULL); 90 if (!nv50 98 struct nv50_context *nv50 = nv50_context(pipe); local 121 struct nv50_context *nv50; local [all...] |
H A D | nv50_state_validate.c | 6 nv50_validate_fb(struct nv50_context *nv50) argument 8 struct nouveau_pushbuf *push = nv50->base.pushbuf; 9 struct pipe_framebuffer_state *fb = &nv50->framebuffer; 13 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB); 54 nv50->state.rt_serialize = TRUE; 59 BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR); 84 nv50->state.rt_serialize = TRUE; 88 BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR); 103 nv50_validate_blend_colour(struct nv50_context *nv50) argument 105 struct nouveau_pushbuf *push = nv50 115 nv50_validate_stencil_ref(struct nv50_context *nv50) argument 126 nv50_validate_stipple(struct nv50_context *nv50) argument 137 nv50_validate_scissor(struct nv50_context *nv50) argument 179 nv50_validate_viewport(struct nv50_context *nv50) argument 204 nv50_check_program_ucps(struct nv50_context *nv50, struct nv50_program *vp, uint8_t mask) argument 225 nv50_validate_clip(struct nv50_context *nv50) argument 252 nv50_validate_blend(struct nv50_context *nv50) argument 261 nv50_validate_zsa(struct nv50_context *nv50) argument 270 nv50_validate_rasterizer(struct nv50_context *nv50) argument 279 nv50_validate_sample_mask(struct nv50_context *nv50) argument 370 nv50_state_validate(struct nv50_context *nv50, uint32_t mask, unsigned words) argument [all...] |
H A D | nv50_vbo.c | 135 nv50_emit_vtxattr(struct nv50_context *nv50, struct pipe_vertex_buffer *vb, argument 138 struct nouveau_pushbuf *push = nv50->base.pushbuf; 167 if (attr == nv50->vertprog->vp.edgeflag) { 181 nv50_user_vbuf_range(struct nv50_context *nv50, int vbi, argument 184 if (unlikely(nv50->vertex->instance_bufs & (1 << vbi))) { 187 *size = nv50->vtxbuf[vbi].buffer->width0; 190 assert(nv50->vb_elt_limit != ~0); 191 *base = nv50->vb_elt_first * nv50->vtxbuf[vbi].stride; 192 *size = nv50 198 nv50_upload_user_buffers(struct nv50_context *nv50, uint64_t addrs[], uint32_t limits[]) argument 223 nv50_update_user_vbufs(struct nv50_context *nv50) argument 266 nv50_release_user_vbufs(struct nv50_context *nv50) argument 275 nv50_vertex_arrays_validate(struct nv50_context *nv50) argument 444 nv50_draw_arrays(struct nv50_context *nv50, unsigned mode, unsigned start, unsigned count, unsigned instance_count) argument 563 nv50_draw_elements(struct nv50_context *nv50, boolean shorten, unsigned mode, unsigned start, unsigned count, unsigned instance_count, int32_t index_bias) argument 661 nva0_draw_stream_output(struct nv50_context *nv50, const struct pipe_draw_info *info) argument 718 struct nv50_context *nv50 = nv50_context(pipe); local [all...] |
H A D | nv50_shader_state.c | 32 nv50_constbufs_validate(struct nv50_context *nv50) argument 34 struct nouveau_pushbuf *push = nv50->base.pushbuf; 48 while (nv50->constbuf_dirty[s]) { 49 const int i = ffs(nv50->constbuf_dirty[s]) - 1; 50 nv50->constbuf_dirty[s] &= ~(1 << i); 52 if (nv50->constbuf[s][i].user) { 55 unsigned words = nv50->constbuf[s][0].size / 4; 60 if (!nv50->state.uniform_buffer_bound[s]) { 61 nv50->state.uniform_buffer_bound[s] = TRUE; 77 PUSH_DATAp(push, &nv50 112 nv50_program_validate(struct nv50_context *nv50, struct nv50_program *prog) argument 127 nv50_program_update_context_state(struct nv50_context *nv50, struct nv50_program *prog, int stage) argument 147 nv50_vertprog_validate(struct nv50_context *nv50) argument 168 nv50_fragprog_validate(struct nv50_context *nv50) argument 190 nv50_gmtyprog_validate(struct nv50_context *nv50) argument 215 nv50_sprite_coords_validate(struct nv50_context *nv50) argument 272 nv50_validate_derived_rs(struct nv50_context *nv50) argument 337 nv50_fp_linkage_validate(struct nv50_context *nv50) argument 521 nv50_gp_linkage_validate(struct nv50_context *nv50) argument 548 nv50_stream_output_validate(struct nv50_context *nv50) argument [all...] |
H A D | Makefile | 4 LIBNAME = nv50
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H A D | nv50_state.c | 210 struct nv50_context *nv50 = nv50_context(pipe); local 212 nv50->blend = hwcso; 213 nv50->dirty |= NV50_NEW_BLEND; 339 struct nv50_context *nv50 = nv50_context(pipe); local 341 nv50->rast = hwcso; 342 nv50->dirty |= NV50_NEW_RASTERIZER; 418 struct nv50_context *nv50 = nv50_context(pipe); local 420 nv50->zsa = hwcso; 421 nv50->dirty |= NV50_NEW_ZSA; 561 nv50_stage_sampler_states_bind(struct nv50_context *nv50, in argument 613 nv50_stage_set_sampler_views(struct nv50_context *nv50, int s, unsigned nr, struct pipe_sampler_view **views) argument 710 struct nv50_context *nv50 = nv50_context(pipe); local 726 struct nv50_context *nv50 = nv50_context(pipe); local 742 struct nv50_context *nv50 = nv50_context(pipe); local 752 struct nv50_context *nv50 = nv50_context(pipe); local 793 struct nv50_context *nv50 = nv50_context(pipe); local 803 struct nv50_context *nv50 = nv50_context(pipe); local 813 struct nv50_context *nv50 = nv50_context(pipe); local 823 struct nv50_context *nv50 = nv50_context(pipe); local 834 struct nv50_context *nv50 = nv50_context(pipe); local 858 struct nv50_context *nv50 = nv50_context(pipe); local 868 struct nv50_context *nv50 = nv50_context(pipe); local 878 struct nv50_context *nv50 = nv50_context(pipe); local 889 struct nv50_context *nv50 = nv50_context(pipe); local 920 struct nv50_context *nv50 = nv50_context(pipe); local 942 struct nv50_context *nv50 = nv50_context(pipe); local 996 struct nv50_context *nv50 = nv50_context(pipe); local 1034 nv50_init_state_functions(struct nv50_context *nv50) argument [all...] |
H A D | nv50_draw.c | 29 struct nv50_context *nv50; member in struct:nv50_render_stage 74 nv50_draw_render_stage(struct nv50_context *nv50) argument 78 rs->nv50 = nv50; 79 rs->stage.draw = nv50->draw;
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H A D | nv50_tex.c | 200 nv50_validate_tic(struct nv50_context *nv50, int s) argument 202 struct nouveau_pushbuf *push = nv50->base.pushbuf; 203 struct nouveau_bo *txc = nv50->screen->txc; 207 for (i = 0; i < nv50->num_textures[s]; ++i) { 208 struct nv50_tic_entry *tic = nv50_tic_entry(nv50->textures[s][i]); 219 tic->id = nv50_screen_tic_alloc(nv50->screen, tic); 254 nv50->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32); 259 BCTX_REFN(nv50->bufctx_3d, TEXTURES, res, RD); 264 for (; i < nv50->state.num_textures[s]; ++i) { 268 nv50 273 nv50_validate_textures(struct nv50_context *nv50) argument 287 nv50_validate_tsc(struct nv50_context *nv50, int s) argument 323 nv50_validate_samplers(struct nv50_context *nv50) argument [all...] |
H A D | nv50_surface.c | 199 struct nv50_context *nv50 = nv50_context(pipe); local 231 nv50_m2mf_transfer_rect(nv50, &drect, &srect, nx, ny); 250 BCTX_REFN(nv50->bufctx, 2D, nv04_resource(src), RD); 251 BCTX_REFN(nv50->bufctx, 2D, nv04_resource(dst), WR); 252 nouveau_pushbuf_bufctx(nv50->base.pushbuf, nv50->bufctx); 253 nouveau_pushbuf_validate(nv50->base.pushbuf); 256 ret = nv50_2d_texture_do_copy(nv50->base.pushbuf, 265 nouveau_bufctx_reset(nv50->bufctx, NV50_BIND_2D); 275 struct nv50_context *nv50 local 333 struct nv50_context *nv50 = nv50_context(pipe); local 385 struct nv50_context *nv50 = nv50_context(pipe); local 670 nv50_blit_set_dst(struct nv50_context *nv50, struct pipe_resource *res, unsigned level, unsigned layer) argument 705 nv50_blit_set_src(struct nv50_context *nv50, struct pipe_resource *res, unsigned level, unsigned layer) argument 785 nv50_blitctx_pre_blit(struct nv50_blitctx *blit, struct nv50_context *nv50) argument 827 nv50_blitctx_post_blit(struct nv50_context *nv50, struct nv50_blitctx *blit) argument 866 struct nv50_context *nv50 = nv50_context(pipe); local 981 nv50_init_surface_functions(struct nv50_context *nv50) argument [all...] |
H A D | nv50_push.c | 209 nv50_push_vbo(struct nv50_context *nv50, const struct pipe_draw_info *info) argument 217 ctx.push = nv50->base.pushbuf; 218 ctx.translate = nv50->vertex->translate; 219 ctx.packet_vertex_limit = nv50->vertex->packet_vertex_limit; 220 ctx.vertex_words = nv50->vertex->vertex_size; 222 for (i = 0; i < nv50->num_vtxbufs; ++i) { 223 const struct pipe_vertex_buffer *vb = &nv50->vtxbuf[i]; 227 data = nouveau_resource_map_offset(&nv50->base, 232 if (apply_bias && likely(!(nv50->vertex->instance_bufs & (1 << i)))) 239 if (nv50 [all...] |
H A D | nv50_query.c | 60 nv50_query_allocate(struct nv50_context *nv50, struct nv50_query *q, int size) argument 62 struct nv50_screen *screen = nv50->screen; 83 nv50_query_allocate(nv50, q, 0); 101 struct nv50_context *nv50 = nv50_context(pipe); local 108 if (!nv50_query_allocate(nv50, q, NV50_QUERY_ALLOC_SPACE)) { 144 struct nv50_context *nv50 = nv50_context(pipe); local 145 struct nouveau_pushbuf *push = nv50->base.pushbuf; 156 nv50_query_allocate(nv50, q, NV50_QUERY_ALLOC_SPACE); 197 struct nv50_context *nv50 = nv50_context(pipe); local 198 struct nouveau_pushbuf *push = nv50 249 struct nv50_context *nv50 = nv50_context(pipe); local 326 struct nv50_context *nv50 = nv50_context(pipe); local 384 nv50_init_query_functions(struct nv50_context *nv50) argument [all...] |
H A D | nv50_transfer.c | 53 nv50_m2mf_transfer_rect(struct nv50_context *nv50, argument 58 struct nouveau_pushbuf *push = nv50->base.pushbuf; 59 struct nouveau_bufctx *bctx = nv50->bufctx; 151 struct nv50_context *nv50 = nv50_context(&nv->pipe); local 152 struct nouveau_pushbuf *push = nv50->base.pushbuf; 157 nouveau_bufctx_refn(nv50->bufctx, 0, dst, domain | NOUVEAU_BO_WR); 158 nouveau_pushbuf_bufctx(push, nv50->bufctx); 204 nouveau_bufctx_reset(nv50->bufctx, 0); 256 struct nv50_context *nv50 = nv50_context(pctx); local 257 struct nouveau_device *dev = nv50 330 struct nv50_context *nv50 = nv50_context(pctx); local [all...] |
/external/mesa3d/src/gallium/drivers/nv50/ |
H A D | nv50_context.c | 71 nv50_context_unreference_resources(struct nv50_context *nv50) argument 75 nouveau_bufctx_del(&nv50->bufctx_3d); 76 nouveau_bufctx_del(&nv50->bufctx); 78 util_unreference_framebuffer_state(&nv50->framebuffer); 80 for (i = 0; i < nv50->num_vtxbufs; ++i) 81 pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL); 83 pipe_resource_reference(&nv50->idxbuf.buffer, NULL); 86 for (i = 0; i < nv50->num_textures[s]; ++i) 87 pipe_sampler_view_reference(&nv50->textures[s][i], NULL); 90 if (!nv50 98 struct nv50_context *nv50 = nv50_context(pipe); local 121 struct nv50_context *nv50; local [all...] |
H A D | nv50_state_validate.c | 6 nv50_validate_fb(struct nv50_context *nv50) argument 8 struct nouveau_pushbuf *push = nv50->base.pushbuf; 9 struct pipe_framebuffer_state *fb = &nv50->framebuffer; 13 nouveau_bufctx_reset(nv50->bufctx_3d, NV50_BIND_FB); 54 nv50->state.rt_serialize = TRUE; 59 BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR); 84 nv50->state.rt_serialize = TRUE; 88 BCTX_REFN(nv50->bufctx_3d, FB, &mt->base, WR); 103 nv50_validate_blend_colour(struct nv50_context *nv50) argument 105 struct nouveau_pushbuf *push = nv50 115 nv50_validate_stencil_ref(struct nv50_context *nv50) argument 126 nv50_validate_stipple(struct nv50_context *nv50) argument 137 nv50_validate_scissor(struct nv50_context *nv50) argument 179 nv50_validate_viewport(struct nv50_context *nv50) argument 204 nv50_check_program_ucps(struct nv50_context *nv50, struct nv50_program *vp, uint8_t mask) argument 225 nv50_validate_clip(struct nv50_context *nv50) argument 252 nv50_validate_blend(struct nv50_context *nv50) argument 261 nv50_validate_zsa(struct nv50_context *nv50) argument 270 nv50_validate_rasterizer(struct nv50_context *nv50) argument 279 nv50_validate_sample_mask(struct nv50_context *nv50) argument 370 nv50_state_validate(struct nv50_context *nv50, uint32_t mask, unsigned words) argument [all...] |
H A D | nv50_vbo.c | 135 nv50_emit_vtxattr(struct nv50_context *nv50, struct pipe_vertex_buffer *vb, argument 138 struct nouveau_pushbuf *push = nv50->base.pushbuf; 167 if (attr == nv50->vertprog->vp.edgeflag) { 181 nv50_user_vbuf_range(struct nv50_context *nv50, int vbi, argument 184 if (unlikely(nv50->vertex->instance_bufs & (1 << vbi))) { 187 *size = nv50->vtxbuf[vbi].buffer->width0; 190 assert(nv50->vb_elt_limit != ~0); 191 *base = nv50->vb_elt_first * nv50->vtxbuf[vbi].stride; 192 *size = nv50 198 nv50_upload_user_buffers(struct nv50_context *nv50, uint64_t addrs[], uint32_t limits[]) argument 223 nv50_update_user_vbufs(struct nv50_context *nv50) argument 266 nv50_release_user_vbufs(struct nv50_context *nv50) argument 275 nv50_vertex_arrays_validate(struct nv50_context *nv50) argument 444 nv50_draw_arrays(struct nv50_context *nv50, unsigned mode, unsigned start, unsigned count, unsigned instance_count) argument 563 nv50_draw_elements(struct nv50_context *nv50, boolean shorten, unsigned mode, unsigned start, unsigned count, unsigned instance_count, int32_t index_bias) argument 661 nva0_draw_stream_output(struct nv50_context *nv50, const struct pipe_draw_info *info) argument 718 struct nv50_context *nv50 = nv50_context(pipe); local [all...] |
H A D | nv50_shader_state.c | 32 nv50_constbufs_validate(struct nv50_context *nv50) argument 34 struct nouveau_pushbuf *push = nv50->base.pushbuf; 48 while (nv50->constbuf_dirty[s]) { 49 const int i = ffs(nv50->constbuf_dirty[s]) - 1; 50 nv50->constbuf_dirty[s] &= ~(1 << i); 52 if (nv50->constbuf[s][i].user) { 55 unsigned words = nv50->constbuf[s][0].size / 4; 60 if (!nv50->state.uniform_buffer_bound[s]) { 61 nv50->state.uniform_buffer_bound[s] = TRUE; 77 PUSH_DATAp(push, &nv50 112 nv50_program_validate(struct nv50_context *nv50, struct nv50_program *prog) argument 127 nv50_program_update_context_state(struct nv50_context *nv50, struct nv50_program *prog, int stage) argument 147 nv50_vertprog_validate(struct nv50_context *nv50) argument 168 nv50_fragprog_validate(struct nv50_context *nv50) argument 190 nv50_gmtyprog_validate(struct nv50_context *nv50) argument 215 nv50_sprite_coords_validate(struct nv50_context *nv50) argument 272 nv50_validate_derived_rs(struct nv50_context *nv50) argument 337 nv50_fp_linkage_validate(struct nv50_context *nv50) argument 521 nv50_gp_linkage_validate(struct nv50_context *nv50) argument 548 nv50_stream_output_validate(struct nv50_context *nv50) argument [all...] |
H A D | Makefile | 4 LIBNAME = nv50
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H A D | nv50_state.c | 210 struct nv50_context *nv50 = nv50_context(pipe); local 212 nv50->blend = hwcso; 213 nv50->dirty |= NV50_NEW_BLEND; 339 struct nv50_context *nv50 = nv50_context(pipe); local 341 nv50->rast = hwcso; 342 nv50->dirty |= NV50_NEW_RASTERIZER; 418 struct nv50_context *nv50 = nv50_context(pipe); local 420 nv50->zsa = hwcso; 421 nv50->dirty |= NV50_NEW_ZSA; 561 nv50_stage_sampler_states_bind(struct nv50_context *nv50, in argument 613 nv50_stage_set_sampler_views(struct nv50_context *nv50, int s, unsigned nr, struct pipe_sampler_view **views) argument 710 struct nv50_context *nv50 = nv50_context(pipe); local 726 struct nv50_context *nv50 = nv50_context(pipe); local 742 struct nv50_context *nv50 = nv50_context(pipe); local 752 struct nv50_context *nv50 = nv50_context(pipe); local 793 struct nv50_context *nv50 = nv50_context(pipe); local 803 struct nv50_context *nv50 = nv50_context(pipe); local 813 struct nv50_context *nv50 = nv50_context(pipe); local 823 struct nv50_context *nv50 = nv50_context(pipe); local 834 struct nv50_context *nv50 = nv50_context(pipe); local 858 struct nv50_context *nv50 = nv50_context(pipe); local 868 struct nv50_context *nv50 = nv50_context(pipe); local 878 struct nv50_context *nv50 = nv50_context(pipe); local 889 struct nv50_context *nv50 = nv50_context(pipe); local 920 struct nv50_context *nv50 = nv50_context(pipe); local 942 struct nv50_context *nv50 = nv50_context(pipe); local 996 struct nv50_context *nv50 = nv50_context(pipe); local 1034 nv50_init_state_functions(struct nv50_context *nv50) argument [all...] |
H A D | nv50_draw.c | 29 struct nv50_context *nv50; member in struct:nv50_render_stage 74 nv50_draw_render_stage(struct nv50_context *nv50) argument 78 rs->nv50 = nv50; 79 rs->stage.draw = nv50->draw;
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H A D | nv50_tex.c | 200 nv50_validate_tic(struct nv50_context *nv50, int s) argument 202 struct nouveau_pushbuf *push = nv50->base.pushbuf; 203 struct nouveau_bo *txc = nv50->screen->txc; 207 for (i = 0; i < nv50->num_textures[s]; ++i) { 208 struct nv50_tic_entry *tic = nv50_tic_entry(nv50->textures[s][i]); 219 tic->id = nv50_screen_tic_alloc(nv50->screen, tic); 254 nv50->screen->tic.lock[tic->id / 32] |= 1 << (tic->id % 32); 259 BCTX_REFN(nv50->bufctx_3d, TEXTURES, res, RD); 264 for (; i < nv50->state.num_textures[s]; ++i) { 268 nv50 273 nv50_validate_textures(struct nv50_context *nv50) argument 287 nv50_validate_tsc(struct nv50_context *nv50, int s) argument 323 nv50_validate_samplers(struct nv50_context *nv50) argument [all...] |
H A D | nv50_surface.c | 199 struct nv50_context *nv50 = nv50_context(pipe); local 231 nv50_m2mf_transfer_rect(nv50, &drect, &srect, nx, ny); 250 BCTX_REFN(nv50->bufctx, 2D, nv04_resource(src), RD); 251 BCTX_REFN(nv50->bufctx, 2D, nv04_resource(dst), WR); 252 nouveau_pushbuf_bufctx(nv50->base.pushbuf, nv50->bufctx); 253 nouveau_pushbuf_validate(nv50->base.pushbuf); 256 ret = nv50_2d_texture_do_copy(nv50->base.pushbuf, 265 nouveau_bufctx_reset(nv50->bufctx, NV50_BIND_2D); 275 struct nv50_context *nv50 local 333 struct nv50_context *nv50 = nv50_context(pipe); local 385 struct nv50_context *nv50 = nv50_context(pipe); local 670 nv50_blit_set_dst(struct nv50_context *nv50, struct pipe_resource *res, unsigned level, unsigned layer) argument 705 nv50_blit_set_src(struct nv50_context *nv50, struct pipe_resource *res, unsigned level, unsigned layer) argument 785 nv50_blitctx_pre_blit(struct nv50_blitctx *blit, struct nv50_context *nv50) argument 827 nv50_blitctx_post_blit(struct nv50_context *nv50, struct nv50_blitctx *blit) argument 866 struct nv50_context *nv50 = nv50_context(pipe); local 981 nv50_init_surface_functions(struct nv50_context *nv50) argument [all...] |
H A D | nv50_push.c | 209 nv50_push_vbo(struct nv50_context *nv50, const struct pipe_draw_info *info) argument 217 ctx.push = nv50->base.pushbuf; 218 ctx.translate = nv50->vertex->translate; 219 ctx.packet_vertex_limit = nv50->vertex->packet_vertex_limit; 220 ctx.vertex_words = nv50->vertex->vertex_size; 222 for (i = 0; i < nv50->num_vtxbufs; ++i) { 223 const struct pipe_vertex_buffer *vb = &nv50->vtxbuf[i]; 227 data = nouveau_resource_map_offset(&nv50->base, 232 if (apply_bias && likely(!(nv50->vertex->instance_bufs & (1 << i)))) 239 if (nv50 [all...] |
H A D | nv50_query.c | 60 nv50_query_allocate(struct nv50_context *nv50, struct nv50_query *q, int size) argument 62 struct nv50_screen *screen = nv50->screen; 83 nv50_query_allocate(nv50, q, 0); 101 struct nv50_context *nv50 = nv50_context(pipe); local 108 if (!nv50_query_allocate(nv50, q, NV50_QUERY_ALLOC_SPACE)) { 144 struct nv50_context *nv50 = nv50_context(pipe); local 145 struct nouveau_pushbuf *push = nv50->base.pushbuf; 156 nv50_query_allocate(nv50, q, NV50_QUERY_ALLOC_SPACE); 197 struct nv50_context *nv50 = nv50_context(pipe); local 198 struct nouveau_pushbuf *push = nv50 249 struct nv50_context *nv50 = nv50_context(pipe); local 326 struct nv50_context *nv50 = nv50_context(pipe); local 384 nv50_init_query_functions(struct nv50_context *nv50) argument [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/targets/xvmc-nouveau/ |
H A D | Makefile | 8 $(TOP)/src/gallium/drivers/nv50/libnv50.a \
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/external/mesa3d/src/gallium/targets/xvmc-nouveau/ |
H A D | Makefile | 8 $(TOP)/src/gallium/drivers/nv50/libnv50.a \
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