Searched refs:outColor (Results 1 - 14 of 14) sorted by relevance

/external/chromium_org/third_party/skia/src/gpu/gl/builders/
H A DGrGLFullProgramBuilder.h79 const char* outColor,
85 fGLGeometryProcessor->emitCode(fBuilder, *fGeometryProcessor, key, outColor,
99 const char* outColor,
78 emit(const GrProcessorKey& key, const char* outColor, const char* inColor, const GrGLProcessor::TransformedCoordsArray& coords, const GrGLProcessor::TextureSamplerArray& samplers) argument
H A DGrGLFragmentOnlyProgramBuilder.h33 const char* outColor,
H A DGrGLProgramBuilder.cpp169 GrGLSLExpr4 outColor; local
175 this->emitEffect(*effectStages[e], e, keyProvider, &inColor, &outColor);
180 *fsInOutColor = outColor;
188 GrGLSLExpr4* outColor) {
205 *outColor = outColorName;
207 this->emitEffect(effectStage, keyProvider.get(effectIndex), outColor->c_str(),
210 *inColor = *outColor;
184 emitEffect(const GrProcessorStage& effectStage, int effectIndex, const GrGLProgramDesc::EffectKeyProvider& keyProvider, GrGLSLExpr4* inColor, GrGLSLExpr4* outColor) argument
H A DGrGLProgramBuilder.h166 GrGLSLExpr4* outColor);
245 const char* outColor,
270 const char* outColor,
276 fGLFragmentProcessor->emitCode(fBuilder, *fFragmentProcessor, key, outColor, inColor,
311 const char* outColor,
269 emit(const GrProcessorKey& key, const char* outColor, const char* inColor, const GrGLProcessor::TransformedCoordsArray& coords, const GrGLProcessor::TextureSamplerArray& samplers) argument
H A DGrGLFragmentOnlyProgramBuilder.cpp62 const char* outColor,
84 fEffectEmitter->emit(key, outColor, inColor, coords, samplers);
60 emitEffect(const GrProcessorStage& stage, const GrProcessorKey& key, const char* outColor, const char* inColor, int stageIndex) argument
H A DGrGLFullProgramBuilder.cpp110 const char* outColor,
131 fEffectEmitter->emit(key, outColor, inColor, coords, samplers);
108 emitEffect(const GrProcessorStage& stage, const GrProcessorKey& key, const char* outColor, const char* inColor, int stageIndex) argument
/external/skia/src/gpu/gl/
H A DGrGLProgramEffects.h142 const char* outColor,
174 const char* outColor,
223 const char* outColor,
267 const char* outColor,
311 const char* outColor,
H A DGrGLProgramEffects.cpp265 const char* outColor,
288 vertexEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samplers);
290 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samplers);
463 const char* outColor,
467 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIndex);
475 const char* outColor,
496 glEffect->emitCode(builder, drawEffect, key, outColor, inColor, coords, samplers);
589 const char* outColor,
593 fProgramEffects->emitEffect(fBuilder, stage, key, outColor, inColor, stageIndex);
262 emitEffect(GrGLFullShaderBuilder* builder, const GrEffectStage& stage, EffectKey key, const char* outColor, const char* inColor, int stageIndex) argument
461 emitEffect(const GrEffectStage& stage, GrGLProgramEffects::EffectKey key, const char* outColor, const char* inColor, int stageIndex) argument
472 emitEffect(GrGLFragmentOnlyShaderBuilder* builder, const GrEffectStage& stage, EffectKey key, const char* outColor, const char* inColor, int stageIndex) argument
587 emitEffect(const GrEffectStage& stage, GrGLProgramEffects::EffectKey key, const char* outColor, const char* inColor, int stageIndex) argument
H A DGrGLShaderBuilder.cpp607 GrGLSLExpr4 outColor; local
628 outColor = outColorName;
633 outColor.c_str(),
637 inColor = outColor;
642 *fsInOutColor = outColor;
/external/chromium_org/third_party/skia/src/gpu/effects/
H A DGrTextureDomain.cpp45 const char* outColor,
67 builder->codeAppendf("\t%s = ", outColor);
78 builder->codeAppendf("\t%s = ", outColor);
109 builder->codeAppendf("\t%s = mix(inside, outside, blend);\n", outColor);
117 outColor);
130 builder->codeAppendf("\t%s = ", outColor);
43 sampleTexture(GrGLShaderBuilder* builder, const GrTextureDomain& textureDomain, const char* outColor, const SkString& inCoords, const GrGLProcessor::TextureSampler sampler, const char* inModulateColor) argument
H A DGrTextureDomain.h96 * expression before being written to outColor.
100 const char* outColor,
/external/skia/src/gpu/effects/
H A DGrTextureDomain.cpp44 const char* outColor,
52 builder->fsCodeAppendf("\t%s = ", outColor);
74 builder->fsCodeAppendf("\t%s = ", outColor);
100 builder->fsCodeAppendf("\t%s = mix(inside, outside, blend);\n", outColor);
107 builder->fsCodeAppendf("\t%s = any(outside) ? vec4(0.0, 0.0, 0.0, 0.0) : ", outColor);
42 sampleTexture(GrGLShaderBuilder* builder, const GrTextureDomain& textureDomain, const char* outColor, const SkString& inCoords, const GrGLEffect::TextureSampler sampler, const char* inModulateColor) argument
H A DGrTextureDomain.h87 * expression before being written to outColor.
91 const char* outColor,
/external/deqp/modules/gles31/functional/
H A Des31fGeometryShaderTests.cpp1554 rr::GenericVec4 outColor; local
1555 outColor = color;
1561 output.EmitVertex(basePosition + tcu::Vec4(deFloatCos(subAngle) * 0.1f, deFloatSin(subAngle) * 0.1f, 0.0f, 0.0f), 0.0f, &outColor, packets[packetNdx].primitiveIDIn);
1562 output.EmitVertex(basePosition + tcu::Vec4(deFloatCos(subAngle) * 0.1f, deFloatSin(subAngle) * -0.1f, 0.0f, 0.0f), 0.0f, &outColor, packets[packetNdx].primitiveIDIn);
1566 output.EmitVertex(basePosition + tcu::Vec4(-0.1f, 0.0f, 0.0f, 0.0f), 0.0f, &outColor, packets[packetNdx].primitiveIDIn);

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