Searched refs:srvFormat (Results 1 - 9 of 9) sorted by relevance
/external/chromium_org/third_party/angle/src/libGLESv2/renderer/d3d/d3d11/ |
H A D | formatutils11.h | 54 DXGI_FORMAT srvFormat; member in struct:rx::d3d11::TextureFormat
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H A D | PixelTransfer11.cpp | 163 DXGI_FORMAT srvFormat = sourceFormatInfo.srvFormat; local 164 ASSERT(srvFormat != DXGI_FORMAT_UNKNOWN); 166 ID3D11ShaderResourceView *bufferSRV = bufferStorage11->getSRV(srvFormat);
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H A D | Buffer11.h | 56 ID3D11ShaderResourceView *getSRV(DXGI_FORMAT srvFormat);
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H A D | Buffer11.cpp | 436 ID3D11ShaderResourceView *Buffer11::getSRV(DXGI_FORMAT srvFormat) argument 449 auto bufferSRVIt = mBufferResourceViews.find(srvFormat); 467 const d3d11::DXGIFormat &dxgiFormatInfo = d3d11::GetDXGIFormatInfo(srvFormat); 473 bufferSRVDesc.Format = srvFormat; 479 mBufferResourceViews[srvFormat] = BufferSRVPair(buffer, bufferSRV);
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H A D | RenderTarget11.cpp | 308 if (formatInfo.srvFormat != DXGI_FORMAT_UNKNOWN) 335 srvDesc.Format = formatInfo.srvFormat;
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H A D | SwapChain11.cpp | 218 offscreenSRVDesc.Format = backbufferFormatInfo.srvFormat; 272 depthStencilSRVDesc.Format = depthBufferFormatInfo.srvFormat;
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H A D | formatutils11.cpp | 372 SwizzleFormatInfo(DXGI_FORMAT texFormat, DXGI_FORMAT srvFormat, DXGI_FORMAT rtvFormat) argument 373 : mTexFormat(texFormat), mSRVFormat(srvFormat), mRTVFormat(rtvFormat) 618 srvFormat(DXGI_FORMAT_UNKNOWN), 631 DXGI_FORMAT srvFormat, DXGI_FORMAT rtvFormat, DXGI_FORMAT dsvFormat) 635 info.srvFormat = srvFormat; 663 srvFormat == DXGI_FORMAT_UNKNOWN || rtvFormat == DXGI_FORMAT_UNKNOWN) 698 info.swizzleSRVFormat = srvFormat; 630 InsertD3D11FormatInfo(D3D11ES3FormatMap *map, GLenum internalFormat, DXGI_FORMAT texFormat, DXGI_FORMAT srvFormat, DXGI_FORMAT rtvFormat, DXGI_FORMAT dsvFormat) argument
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H A D | TextureStorage11.cpp | 130 if (formatInfo.srvFormat != DXGI_FORMAT_UNKNOWN) 455 mShaderResourceFormat = formatInfo.srvFormat; 814 mShaderResourceFormat = formatInfo.srvFormat; 1224 mShaderResourceFormat = formatInfo.srvFormat; 1595 mShaderResourceFormat = formatInfo.srvFormat;
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H A D | renderer11_utils.cpp | 264 textureCaps.filterable = SUCCEEDED(device->CheckFormatSupport(formatInfo.srvFormat, &formatSupport)) &&
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