Searched refs:vertexNdx (Results 1 - 25 of 30) sorted by relevance

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/external/deqp/framework/referencerenderer/
H A DrrVertexAttrib.hpp131 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx);
132 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx);
133 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx);
137 inline tcu::Vec4 readVertexAttribFloat (const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) argument
140 readVertexAttrib(v, vertexAttrib, instanceNdx, vertexNdx);
144 inline tcu::IVec4 readVertexAttribInt (const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) argument
147 readVertexAttrib(v, vertexAttrib, instanceNdx, vertexNdx);
151 inline tcu::UVec4 readVertexAttribUint (const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) argument
154 readVertexAttrib(v, vertexAttrib, instanceNdx, vertexNdx);
H A DrrVertexPacket.hpp57 int vertexNdx; //!< Vertex index. member in struct:rr::VertexPacket
H A DrrVertexAttrib.cpp488 void readVertexAttrib (tcu::Vec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) argument
494 const int elementNdx = (vertexAttrib.instanceDivisor != 0) ? (instanceNdx / vertexAttrib.instanceDivisor) : vertexNdx;
508 void readVertexAttrib (tcu::IVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) argument
514 const int elementNdx = (vertexAttrib.instanceDivisor != 0) ? (instanceNdx / vertexAttrib.instanceDivisor) : vertexNdx;
528 void readVertexAttrib (tcu::UVec4& dst, const VertexAttrib& vertexAttrib, const int instanceNdx, const int vertexNdx) argument
534 const int elementNdx = (vertexAttrib.instanceDivisor != 0) ? (instanceNdx / vertexAttrib.instanceDivisor) : vertexNdx;
/external/deqp/modules/gles3/functional/
H A Des3fFboTestUtil.cpp117 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
202 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
203 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx);
366 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
367 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx);
517 tcu::Vec2 a_coord = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx).xy();
520 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
627 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
628 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx);
735 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
[all...]
H A Des3fPolygonOffsetTests.cpp236 packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.vertexNdx);
239 packet.outputs[VARYINGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexNdx);
531 for (int vertexNdx = 0; vertexNdx < DE_LENGTH_OF_ARRAY(triangle); ++vertexNdx)
532 triangle[vertexNdx] = genRandomVec4(rnd);
H A Des3fDepthTests.cpp94 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx);
H A Des3fDrawTests.cpp619 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx) + rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
620 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[2], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
H A Des3fStencilTests.cpp97 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
H A Des3fShaderBuiltinVarTests.cpp913 packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.vertexNdx);
916 packet.outputs[VARYINGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexNdx);
H A Des3fTextureUnitTests.cpp614 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
615 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx);
/external/deqp/modules/gles31/functional/
H A Des31fFboTestUtil.cpp209 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
210 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx);
371 const tcu::Vec2 a_coord = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx).xy();
374 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
H A Des31fGeometryShaderTests.cpp215 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
217 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
322 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
324 packets[ndx]->outputs[0] = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
449 const tcu::Vec4 color = rr::readVertexAttribFloat(inputs[1], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
451 packets[ndx]->position = rr::readVertexAttribFloat(inputs[0], packets[ndx]->instanceNdx, packets[ndx]->vertexNdx);
705 for (int vertexNdx = 0; vertexNdx < 3; ++vertexNdx)
711 "\tgl_Position = vec4(" << ((vertexNdx
723 geometrySource << "\\tinputColor = v_geom_0[" << vertexNdx << "];\\n"; local
727 geometrySource << "\\tinputColor = v_geom_0[" << vertexNdx << "] * 0.5 + v_geom_1[" << vertexNdx << "].zyxw * 0.5;\\n"; local
733 geometrySource << "\\tgl_Position = gl_in[" << vertexNdx << "].gl_Position + offset;\\n" local
[all...]
H A Des31fSeparateShaderTests.cpp463 for (int vertexNdx = 0; vertexNdx < DE_LENGTH_OF_ARRAY(s_quadrants); ++vertexNdx)
469 printFloat(oss, s_quadrants[vertexNdx][componentNdx] * rnd.getInt(4,16) / 16.0);
473 oss << ")" << (vertexNdx < 2 ? "," : "") << "\n";
/external/deqp/modules/gles2/functional/
H A Des2fPolygonOffsetTests.cpp233 packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.vertexNdx);
236 packet.outputs[VARYINGLOC_COLOR] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexNdx);
528 for (int vertexNdx = 0; vertexNdx < DE_LENGTH_OF_ARRAY(triangle); ++vertexNdx)
529 triangle[vertexNdx] = genRandomVec4(rnd);
H A Des2fDepthTests.cpp91 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx);
H A Des2fTextureSpecificationTests.cpp143 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
144 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx);
204 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
205 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx);
286 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
287 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx);
H A Des2fFboRenderTest.cpp96 packets[packetNdx]->position = rr::readVertexAttribFloat(inputs[0], packets[packetNdx]->instanceNdx, packets[packetNdx]->vertexNdx);
152 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
153 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx);
215 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
216 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx);
H A Des2fStencilTests.cpp94 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
H A Des2fTextureUnitTests.cpp458 packet.position = rr::readVertexAttribFloat(inputs[0], packet.instanceNdx, packet.vertexNdx);
459 packet.outputs[0] = rr::readVertexAttribFloat(inputs[1], packet.instanceNdx, packet.vertexNdx);
/external/deqp/modules/glshared/
H A DglsFragOpInteractionCase.cpp143 static void setVertex (const glu::VertexArrayPointer& pointer, int vertexNdx, const tcu::Vector<float, Size>& value) argument
148 DE_ASSERT(de::inBounds(vertexNdx, 0, pointer.numElements));
150 float* dst = (float*)((deUint8*)pointer.data + pointer.stride*vertexNdx);
H A DglsVertexArrayTests.cpp876 case rr::GENERICVECTYPE_FLOAT: calcShaderColorCoord(coord, color, rr::readVertexAttribFloat(inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), attribNdx == 0, numComponents); break;
877 case rr::GENERICVECTYPE_INT32: calcShaderColorCoord(coord, color, rr::readVertexAttribInt (inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), attribNdx == 0, numComponents); break;
878 case rr::GENERICVECTYPE_UINT32: calcShaderColorCoord(coord, color, rr::readVertexAttribUint (inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), attribNdx == 0, numComponents); break;
1437 for (int vertexNdx = 0; vertexNdx < count; vertexNdx++)
1441 setData(&(data[vertexNdx * stride + Array::inputTypeSize(type) * componentNdx]), type, rnd, min, max);
H A DglsDrawTest.cpp1254 case rr::GENERICVECTYPE_FLOAT: calcShaderColorCoord(coord, color, rr::readVertexAttribFloat(inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), isCoord, numComponents); break;
1255 case rr::GENERICVECTYPE_INT32: calcShaderColorCoord(coord, color, rr::readVertexAttribInt (inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), isCoord, numComponents); break;
1256 case rr::GENERICVECTYPE_UINT32: calcShaderColorCoord(coord, color, rr::readVertexAttribUint (inputs[attribNdx], packet.instanceNdx, packet.vertexNdx), isCoord, numComponents); break;
1684 for (int vertexNdx = 0; vertexNdx < elementCount; vertexNdx++)
1693 if (vertexNdx != 0 && abs(components[componentNdx] - previousComponents[componentNdx]) < minValue<GLType>())
1732 for (int vertexNdx = 0; vertexNdx < elementCount; vertexNdx
[all...]
H A DglsRandomShaderProgram.cpp194 const tcu::Vec4 attribValue = rr::readVertexAttribFloat(inputs[attribNdx], packet->instanceNdx, packet->vertexNdx);
H A DglsTextureBufferCase.cpp176 readVertexAttrib(position, inputs[0], packet->instanceNdx, packet->vertexNdx);
203 readVertexAttrib(position, inputs[0], packet->instanceNdx, packet->vertexNdx);
/external/deqp/modules/egl/
H A DteglRenderTests.cpp226 packet.position = rr::readVertexAttribFloat(inputs[positionAttrLoc], packet.instanceNdx, packet.vertexNdx);
229 packet.outputs[VaryingLoc_Color] = rr::readVertexAttribFloat(inputs[colorAttrLoc], packet.instanceNdx, packet.vertexNdx);

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