Searched refs:drawIndex (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderNode.cpp744 size_t drawIndex, shadowIndex, endIndex; local
746 drawIndex = 0;
750 drawIndex = nonNegativeIndex;
752 shadowIndex = drawIndex; // potentially draw shadow for each pos Z child
756 endIndex - drawIndex, mode == kNegativeZChildren ? "negative" : "positive");
759 while (shadowIndex < endIndex || drawIndex < endIndex) {
766 if (shadowIndex == drawIndex || casterZ - lastCasterZ < SHADOW_DELTA) {
779 DrawRenderNodeOp* childOp = zTranslatedNodes[drawIndex].value;
788 drawIndex++;

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