Searched refs:muGLCMatrixLoc (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/cmds/screenrecord/
H A DProgram.h43 muGLCMatrixLoc(0),
88 GLint muGLCMatrixLoc; member in class:android::Program
H A DProgram.cpp91 muGLCMatrixLoc = glGetUniformLocation(program, "uGLCMatrix");
94 muGLCMatrixLoc | muTextureLoc) == -1) {
267 glUniformMatrix4fv(muGLCMatrixLoc, 1, GL_FALSE, texMatrix);

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