Searched refs:GameRotationVector (Results 1 - 5 of 5) sorted by relevance

/hardware/invensense/6515/libsensors_iio/
H A DMPLSensor.cpp402 mPendingEvents[GameRotationVector].version = sizeof(sensors_event_t);
403 mPendingEvents[GameRotationVector].sensor = ID_GRV;
404 mPendingEvents[GameRotationVector].type = SENSOR_TYPE_GAME_ROTATION_VECTOR;
405 mPendingEvents[GameRotationVector].acceleration.status
486 mHandlers[GameRotationVector] = &MPLSensor::grvHandler;
1460 if (mEnabled & (1 << GameRotationVector)) {
1592 if (mEnabled & (1 << GameRotationVector)) {
1610 if (mEnabled & ( 1 << GameRotationVector)) {
1668 return ((mDelays[GameRotationVector] <= RATE_200HZ) ? 0 :1);
1986 !(mBatchEnabled & (1 << GameRotationVector))) {
[all...]
H A Dsensors.h72 GameRotationVector, enumerator in enum:__anon1054
H A DMPLSensor.h78 (1 << GameRotationVector) \
/hardware/invensense/65xx/libsensors_iio/
H A DMPLSensor.cpp102 (1 << GameRotationVector) \
512 mPendingEvents[GameRotationVector].version = sizeof(sensors_event_t);
513 mPendingEvents[GameRotationVector].sensor = ID_GRV;
514 mPendingEvents[GameRotationVector].type = SENSOR_TYPE_GAME_ROTATION_VECTOR;
515 mPendingEvents[GameRotationVector].acceleration.status
582 mHandlers[GameRotationVector] = &MPLSensor::grvHandler;
1442 if (mEnabled & (1 << GameRotationVector)) {
1559 if (mEnabled & (1 << GameRotationVector)) {
1577 if (mEnabled & ( 1 << GameRotationVector)) {
1619 return ((mDelays[GameRotationVector] <
[all...]
H A DMPLSensor.h188 GameRotationVector, enumerator in enum:MPLSensor::__anon1064

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