Searched refs:AMOTION_EVENT_ACTION_MOVE (Results 1 - 10 of 10) sorted by relevance

/frameworks/native/services/inputflinger/tests/
H A DInputReader_test.cpp1968 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
2107 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
2115 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
2167 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, args.action);
2306 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
2921 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
3086 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
3304 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
3311 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArgs.action);
3318 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, motionArg
[all...]
/frameworks/native/libs/input/tests/
H A DInputEvent_test.cpp251 event->initialize(2, AINPUT_SOURCE_TOUCHSCREEN, AMOTION_EVENT_ACTION_MOVE,
304 ASSERT_EQ(AMOTION_EVENT_ACTION_MOVE, event->getAction());
560 event.initialize(0, 0, AMOTION_EVENT_ACTION_MOVE, 0, 0, 0, 0,
H A DInputPublisherAndConsumer_test.cpp135 const int32_t action = AMOTION_EVENT_ACTION_MOVE;
/frameworks/base/core/jni/
H A Dandroid_view_InputEventReceiver.cpp297 if ((motionEvent->getAction() & AMOTION_EVENT_ACTION_MOVE) && outConsumedBatch) {
/frameworks/native/include/android/
H A Dinput.h263 AMOTION_EVENT_ACTION_MOVE = 2, enumerator in enum:__anon1185
286 /* A change happened but the pointer is not down (unlike AMOTION_EVENT_ACTION_MOVE).
689 * to AMOTION_EVENT_ACTION_MOVE events -- all other actions will have a size of 0.
/frameworks/native/libs/input/
H A DInputTransport.cpp475 if (mMsg.body.motion.action == AMOTION_EVENT_ACTION_MOVE
601 case AMOTION_EVENT_ACTION_MOVE: {
680 || event->getAction() != AMOTION_EVENT_ACTION_MOVE) {
H A DInput.cpp513 case AMOTION_EVENT_ACTION_MOVE:
H A DVelocityTracker.cpp282 case AMOTION_EVENT_ACTION_MOVE:
/frameworks/native/services/inputflinger/
H A DInputDispatcher.cpp127 case AMOTION_EVENT_ACTION_MOVE:
1281 if (maskedAction == AMOTION_EVENT_ACTION_MOVE
2291 action = AMOTION_EVENT_ACTION_MOVE;
4098 case AMOTION_EVENT_ACTION_MOVE: {
H A DInputReader.cpp2532 motionEventAction = AMOTION_EVENT_ACTION_MOVE;
4018 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState,
4068 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, 0,
4556 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,
5573 AMOTION_EVENT_ACTION_MOVE, 0, metaState, mCurrentButtonState, 0,
6523 AMOTION_EVENT_ACTION_MOVE, 0, metaState, buttonState, AMOTION_EVENT_EDGE_FLAG_NONE,

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