Searched refs:Activate (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/media/mca/filterfw/native/core/
H A Dgl_env.cpp90 bool GLEnv::Activate() { function in class:android::filterfw::GLEnv
91 ALOGV("Activate()");
220 return wasActive ? Activate() : true;
283 return Activate();
H A Dgl_env.h75 // must call Activate() before performing any GL operations.
80 // created by the host application). You do not need to call Activate() as
87 bool Activate();
/frameworks/base/media/mca/filterfw/jni/
H A Djni_gl_environment.cpp102 return gl_env ? ToJBool(gl_env->Activate()) : JNI_FALSE;
361 return gl_env ? ToJBool(gl_env->SwitchToSurfaceId(surfaceId) && gl_env->Activate()) : JNI_FALSE;

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