/frameworks/base/rs/java/android/renderscript/ |
H A D | ScriptIntrinsicBlend.java | 21 * Intrinsic kernels for blending two {@link android.renderscript.Allocation} objects. 43 private void blend(int id, Allocation ain, Allocation aout, Script.LaunchOptions opt) { 59 public void forEachClear(Allocation ain, Allocation aout) { 70 public void forEachClear(Allocation ain, Allocation aout, Script.LaunchOptions opt) { 90 public void forEachSrc(Allocation ain, Allocation aout) { 101 public void forEachSrc(Allocation ai [all...] |
H A D | Path.java | 35 Allocation mVertexBuffer; 36 Allocation mLoopBuffer; 41 Path(long id, RenderScript rs, Primitive p, Allocation vtx, Allocation loop, float q) { 49 public Allocation getVertexAllocation() { 53 public Allocation getLoopAllocation() { 66 public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx) { 72 public static Path createStaticPath(RenderScript rs, Primitive p, float quality, Allocation vtx, Allocation loops) { 76 public static Path createDynamicPath(RenderScript rs, Primitive p, float quality, Allocation vt [all...] |
H A D | ScriptIntrinsicYuvToRGB.java | 24 * as a YUV element Allocation. The output is RGBA; the alpha channel 28 private Allocation mInput; 57 public void setInput(Allocation ain) { 68 public void forEach(Allocation aout) { 69 forEach(0, (Allocation) null, aout, null);
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H A D | ScriptIntrinsic3DLUT.java | 28 private Allocation mLUT; 57 * Sets the {@link android.renderscript.Allocation} to be used as the lookup table. 63 public void setLUT(Allocation lut) { 86 public void forEach(Allocation ain, Allocation aout) { 98 public void forEach(Allocation ain, Allocation aout, Script.LaunchOptions opt) {
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H A D | ScriptIntrinsicBlur.java | 27 private Allocation mInput; 60 public void setInput(Allocation ain) { 86 public void forEach(Allocation aout) { 87 forEach(0, (Allocation) null, aout, null); 98 public void forEach(Allocation aout, Script.LaunchOptions opt) { 99 forEach(0, (Allocation) null, aout, null, opt);
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H A D | ScriptIntrinsicConvolve5x5.java | 25 private Allocation mInput; 74 public void setInput(Allocation ain) { 109 public void forEach(Allocation aout) { 110 forEach(0, (Allocation) null, aout, null); 121 public void forEach(Allocation aout, Script.LaunchOptions opt) { 122 forEach(0, (Allocation) null, aout, null, opt);
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H A D | ScriptIntrinsicResize.java | 23 private Allocation mInput; 50 public void setInput(Allocation ain) { 75 * Allocation is rescaled if necessary using bi-cubic 81 public void forEach_bicubic(Allocation aout) { 90 * Allocation is rescaled if necessary using bi-cubic 97 public void forEach_bicubic(Allocation aout, Script.LaunchOptions opt) { 98 forEach(0, (Allocation) null, aout, null, opt);
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
H A D | ScriptIntrinsicBlend.java | 22 * {@link android.support.v8.renderscript.Allocation} objects. 48 private void blend(int id, Allocation ain, Allocation aout) { 64 public void forEachClear(Allocation ain, Allocation aout) { 84 public void forEachSrc(Allocation ain, Allocation aout) { 105 public void forEachDst(Allocation ain, Allocation aout) { 124 public void forEachSrcOver(Allocation ai [all...] |
/frameworks/rs/ |
H A D | rsFBOCache.h | 26 class Allocation; 36 void bindColorTarget(Context *rsc, Allocation *a, uint32_t slot); 37 void bindDepthTarget(Context *, Allocation *a); 47 Allocation **colorTargets; 49 Allocation *depthTarget; 56 ObjectBaseRef<Allocation> *mColorTargets; 57 ObjectBaseRef<Allocation> mDepthTarget;
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H A D | rsMesh.h | 45 Allocation **vertexBuffers; 49 Allocation **indexBuffers; 67 void setVertexBuffer(Allocation *vb, uint32_t index) { 72 void setPrimitive(Allocation *idx, RsPrimitive prim, uint32_t index) { 88 ObjectBaseRef<Allocation> *mVertexBuffers; 89 ObjectBaseRef<Allocation> *mIndexBuffers;
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H A D | rsProgram.h | 43 Allocation **textures; 50 Allocation **constants; 66 void bindAllocation(Context *, Allocation *, uint32_t slot); 70 void bindTexture(Context *, uint32_t slot, Allocation *); 74 ObjectBaseRef<Allocation> *mTextures; 76 ObjectBaseRef<Allocation> *mConstants;
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H A D | rs_hal.h | 31 class Allocation; 68 RS_BASE_OBJ(Allocation) rs_allocation; 121 const Allocation * ain, 122 Allocation * aout, 146 Allocation *data); 155 const Allocation ** ains, 157 Allocation * aout, 165 bool (*init)(const Context *rsc, Allocation *alloc, bool forceZero); 166 void (*destroy)(const Context *rsc, Allocation *alloc); 167 uint32_t (*grallocBits)(const Context *rsc, Allocation *allo [all...] |
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
H A D | UsageIO.java | 22 import android.renderscript.Allocation; 34 private Allocation mScratchPixelsAllocation1; 35 private Allocation mScratchPixelsAllocation2; 51 mScratchPixelsAllocation1 = Allocation.createTyped(mRS, connect, Allocation.USAGE_IO_OUTPUT | Allocation.USAGE_SCRIPT); 52 mScratchPixelsAllocation2 = Allocation.createTyped(mRS, connect, Allocation.USAGE_IO_INPUT | Allocation.USAGE_SCRIPT);
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/frameworks/rs/cpu_ref/ |
H A D | rsCpuIntrinsic.h | 34 const Allocation * ain, 35 Allocation * aout, 41 const Allocation ** ain, 43 Allocation * aout, 52 virtual void preLaunch(uint32_t slot, const Allocation * ain, 53 Allocation * aout, const void * usr, 55 virtual void postLaunch(uint32_t slot, const Allocation * ain, 56 Allocation * aout, const void * usr, 62 virtual void setGlobalBind(uint32_t slot, Allocation *data);
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H A D | rsCpuScript.h | 67 virtual void preLaunch(uint32_t slot, const Allocation * ain, 68 Allocation * aout, const void * usr, 70 virtual void postLaunch(uint32_t slot, const Allocation * ain, 71 Allocation * aout, const void * usr, 74 const Allocation * ain, 75 Allocation * aout, 81 const Allocation** ains, 83 Allocation* aout, 94 virtual void setGlobalBind(uint32_t slot, Allocation *data); 103 void forEachMtlsSetup(const Allocation * ai [all...] |
H A D | rsCpuScriptGroup.h | 28 virtual void setInput(const ScriptKernelID *kid, Allocation *); 29 virtual void setOutput(const ScriptKernelID *kid, Allocation *); 43 Allocation *const* ins; 45 Allocation *const* outs;
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/frameworks/rs/driver/ |
H A D | rsdAllocation.h | 80 android::renderscript::Allocation *alloc); 82 android::renderscript::Allocation *alloc, 85 android::renderscript::Allocation *alloc); 88 const android::renderscript::Allocation *alloc, 91 const android::renderscript::Allocation *alloc, 94 const android::renderscript::Allocation *alloc); 96 android::renderscript::Allocation *alloc, ANativeWindow *nw); 98 android::renderscript::Allocation *alloc); 100 android::renderscript::Allocation *alloc); 103 const android::renderscript::Allocation *allo [all...] |
/frameworks/base/tests/CanvasCompare/src/com/android/test/hwuicompare/ |
H A D | ErrorCalculator.java | 23 import android.renderscript.Allocation; 36 private Allocation mIdealPixelsAllocation; 37 private Allocation mGivenPixelsAllocation; 38 private Allocation mOutputPixelsAllocation; 40 private Allocation mInputRowsAllocation; 41 private Allocation mOutputRegionsAllocation; 62 mInputRowsAllocation = Allocation.createSized(mRS, Element.I32(mRS), rowIndices.length, 63 Allocation.USAGE_SCRIPT); 65 mOutputRegionsAllocation = Allocation.createSized(mRS, Element.I32(mRS), 66 mOutputRowRegions.length, Allocation [all...] |
/frameworks/rs/java/tests/RSTest_CompatLib/src/com/android/rs/test/ |
H A D | UT_alloc.java | 40 Allocation A = Allocation.createTyped(RS, typeBuilder.create()); 46 Allocation AFaces = Allocation.createTyped(RS, typeBuilder.create()); 49 Allocation ALOD = Allocation.createTyped(RS, typeBuilder.create()); 52 Allocation AFacesLOD = Allocation.createTyped(RS, typeBuilder.create());
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H A D | UT_instance.java | 49 Allocation ai1 = Allocation.createTyped(mRS, t); 50 Allocation ai2 = Allocation.createTyped(mRS, t); 51 Allocation ai3 = Allocation.createTyped(mRS, t); 52 Allocation ai4 = Allocation.createTyped(mRS, t); 53 Allocation ai5 = Allocation [all...] |
/frameworks/rs/java/tests/RsTest/src/com/android/rs/test/ |
H A D | UT_alloc.java | 40 Allocation A = Allocation.createTyped(RS, typeBuilder.create()); 46 Allocation AFaces = Allocation.createTyped(RS, typeBuilder.create()); 49 Allocation ALOD = Allocation.createTyped(RS, typeBuilder.create()); 52 Allocation AFacesLOD = Allocation.createTyped(RS, typeBuilder.create());
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/frameworks/rs/java/tests/RsTest_14/src/com/android/rs/test/ |
H A D | UT_alloc.java | 40 Allocation A = Allocation.createTyped(RS, typeBuilder.create()); 46 Allocation AFaces = Allocation.createTyped(RS, typeBuilder.create()); 49 Allocation ALOD = Allocation.createTyped(RS, typeBuilder.create()); 52 Allocation AFacesLOD = Allocation.createTyped(RS, typeBuilder.create());
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/frameworks/rs/java/tests/RsTest_16/src/com/android/rs/test/ |
H A D | UT_alloc.java | 40 Allocation A = Allocation.createTyped(RS, typeBuilder.create()); 46 Allocation AFaces = Allocation.createTyped(RS, typeBuilder.create()); 49 Allocation ALOD = Allocation.createTyped(RS, typeBuilder.create()); 52 Allocation AFacesLOD = Allocation.createTyped(RS, typeBuilder.create());
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/frameworks/rs/java/tests/SampleTest/src/com/android/rs/sample/ |
H A D | SampleRSActivity.java | 26 import android.renderscript.Allocation; 44 private Allocation mOutPixelsAllocation; 47 TextureViewUpdater(Allocation outAlloc, Sampler sampler) { 80 private Allocation mTwoByTwoAlloc; 81 private Allocation mCityAlloc; 102 mTwoByTwoAlloc = Allocation.createFromBitmap(mRS, mBitmapTwoByTwo, 103 Allocation.MipmapControl.MIPMAP_NONE, 104 Allocation.USAGE_SCRIPT | Allocation.USAGE_GRAPHICS_TEXTURE); 106 mCityAlloc = Allocation [all...] |
/frameworks/base/tests/RenderScriptTests/FBOTest/src/com/android/fbotest/ |
H A D | FBOSyncRS.java | 54 private Allocation mGridImage; 55 private Allocation mOffscreen; 56 private Allocation mOffscreenDepth; 57 private Allocation mAllocPV; 58 private Allocation mReadBackTest; 61 private Allocation mTextAlloc; 118 mGridImage = Allocation.createFromBitmapResource(mRS, mRes, R.drawable.robot, 119 Allocation.MipmapControl.MIPMAP_ON_SYNC_TO_TEXTURE, 120 Allocation.USAGE_GRAPHICS_TEXTURE); 126 mTextAlloc = Allocation [all...] |