Searched refs:ColorTextureVertex (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DVertex.h79 struct ColorTextureVertex : TextureVertex { struct in namespace:android::uirenderer
82 static inline void set(ColorTextureVertex* vertex, float x, float y,
92 }; // struct ColorTextureVertex
H A DOpenGLRenderer.cpp1857 GLsizei stride = sizeof(ColorTextureVertex);
2046 Vector<ColorTextureVertex> mesh; // TODO: use C++11 unique_ptr
2048 ColorTextureVertex* vertex = mesh.editArray();
2083 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2084 ColorTextureVertex::set(vertex++, vertices[ax], vertices[ay], u1, v2, colors[ax / 2]);
2085 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2087 ColorTextureVertex::set(vertex++, vertices[dx], vertices[dy], u2, v2, colors[dx / 2]);
2088 ColorTextureVertex::set(vertex++, vertices[bx], vertices[by], u1, v1, colors[bx / 2]);
2089 ColorTextureVertex::set(vertex++, vertices[cx], vertices[cy], u2, v1, colors[cx / 2]);

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