Searched refs:DeferredLayerUpdater (Results 1 - 14 of 14) sorted by relevance
/frameworks/base/core/jni/ |
H A D | android_view_HardwareLayer.cpp | 34 #include <DeferredLayerUpdater.h> 48 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); 57 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); 66 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); 73 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerUpdaterPtr); 80 DeferredLayerUpdater* laye [all...] |
H A D | android_view_ThreadedRenderer.cpp | 326 DeferredLayerUpdater* layer = proxy->createTextureLayer(); 340 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); 348 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); 355 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr); 362 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr);
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H A D | android_view_GLES20Canvas.cpp | 818 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(layerPtr);
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/frameworks/base/libs/hwui/ |
H A D | DeferredLayerUpdater.cpp | 16 #include "DeferredLayerUpdater.h" 27 DeferredLayerUpdater::DeferredLayerUpdater(renderthread::RenderThread& thread, Layer* layer) function in class:android::uirenderer::DeferredLayerUpdater 43 DeferredLayerUpdater::~DeferredLayerUpdater() { 50 void DeferredLayerUpdater::setPaint(const SkPaint* paint) { 56 bool DeferredLayerUpdater::apply() { 79 void DeferredLayerUpdater::doUpdateTexImage() { 117 void DeferredLayerUpdater::detachSurfaceTexture() {
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H A D | DeferredLayerUpdater.h | 35 class DeferredLayerUpdater : public VirtualLightRefBase { class in namespace:android::uirenderer 37 // Note that DeferredLayerUpdater assumes it is taking ownership of the layer 39 ANDROID_API DeferredLayerUpdater(renderthread::RenderThread& thread, Layer* layer); 40 ANDROID_API ~DeferredLayerUpdater();
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H A D | Android.mk | 25 DeferredLayerUpdater.cpp \
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H A D | DisplayListRenderer.h | 48 class DeferredLayerUpdater; 155 virtual status_t drawLayer(DeferredLayerUpdater* layerHandle, float x, float y);
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H A D | DisplayListRenderer.cpp | 26 #include "DeferredLayerUpdater.h" 192 status_t DisplayListRenderer::drawLayer(DeferredLayerUpdater* layerHandle, float x, float y) { 193 // We ref the DeferredLayerUpdater due to its thread-safe ref-counting
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/frameworks/base/libs/hwui/renderthread/ |
H A D | DrawFrameTask.h | 33 class DeferredLayerUpdater; 61 void pushLayerUpdate(DeferredLayerUpdater* layer); 62 void removeLayerUpdate(DeferredLayerUpdater* layer); 86 std::vector< sp<DeferredLayerUpdater> > mLayers;
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H A D | RenderProxy.h | 40 class DeferredLayerUpdater; 84 ANDROID_API DeferredLayerUpdater* createTextureLayer(); 86 ANDROID_API bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap); 87 ANDROID_API void pushLayerUpdate(DeferredLayerUpdater* layer); 88 ANDROID_API void cancelLayerUpdate(DeferredLayerUpdater* layer); 89 ANDROID_API void detachSurfaceTexture(DeferredLayerUpdater* layer);
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H A D | CanvasContext.h | 41 class DeferredLayerUpdater; 77 void processLayerUpdate(DeferredLayerUpdater* layerUpdater); 86 bool copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap);
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H A D | DrawFrameTask.cpp | 24 #include "../DeferredLayerUpdater.h" 51 void DrawFrameTask::pushLayerUpdate(DeferredLayerUpdater* layer) { 62 void DrawFrameTask::removeLayerUpdate(DeferredLayerUpdater* layer) {
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H A D | RenderProxy.cpp | 23 #include "../DeferredLayerUpdater.h" 258 return new DeferredLayerUpdater(*args->thread, layer); 261 DeferredLayerUpdater* RenderProxy::createTextureLayer() { 266 DeferredLayerUpdater* layer = reinterpret_cast<DeferredLayerUpdater*>(retval); 282 CREATE_BRIDGE3(copyLayerInto, CanvasContext* context, DeferredLayerUpdater* layer, 288 bool RenderProxy::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) { 296 void RenderProxy::pushLayerUpdate(DeferredLayerUpdater* layer) { 300 void RenderProxy::cancelLayerUpdate(DeferredLayerUpdater* layer) { 304 CREATE_BRIDGE1(detachSurfaceTexture, DeferredLayerUpdater* laye [all...] |
H A D | CanvasContext.cpp | 27 #include "../DeferredLayerUpdater.h" 147 void CanvasContext::processLayerUpdate(DeferredLayerUpdater* layerUpdater) { 328 bool CanvasContext::copyLayerInto(DeferredLayerUpdater* layer, SkBitmap* bitmap) {
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