Searched refs:DirtyStack (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
H A DDamageAccumulator.h30 struct DirtyStack;
61 void applyMatrix4Transform(DirtyStack* frame);
62 void applyRenderNodeTransform(DirtyStack* frame);
65 DirtyStack* mHead;
H A DDamageAccumulator.cpp34 struct DirtyStack { struct in namespace:android::uirenderer
43 DirtyStack* prev;
44 DirtyStack* next;
48 mHead = (DirtyStack*) mAllocator.alloc(sizeof(DirtyStack));
49 memset(mHead, 0, sizeof(DirtyStack));
55 static void computeTransformImpl(const DirtyStack* currentFrame, Matrix4* outMatrix) {
81 DirtyStack* nextFrame = (DirtyStack*) mAllocator.alloc(sizeof(DirtyStack));
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