Searched refs:EGL_TEXTURE_FORMAT (Results 1 - 4 of 4) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/egl/
H A DEGL14Header.java-if115 public static final int EGL_TEXTURE_FORMAT = 0x3080;
/frameworks/base/opengl/java/android/opengl/
H A DEGL14.java115 public static final int EGL_TEXTURE_FORMAT = 0x3080; field in class:EGL14
/frameworks/native/opengl/include/EGL/
H A Degl.h140 /* More config attribute values, for EGL_TEXTURE_FORMAT */
170 #define EGL_TEXTURE_FORMAT 0x3080 macro
/frameworks/native/opengl/libagl/
H A Degl.cpp1618 case EGL_TEXTURE_FORMAT:

Completed in 480 milliseconds