Searched refs:GL_LINEAR_ATTENUATION (Results 1 - 8 of 8) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if113 public static final int GL_LINEAR_ATTENUATION = 0x1208;
/frameworks/base/core/jni/
H A Dcom_google_android_gles_jni_GLImpl.cpp2252 #if defined(GL_LINEAR_ATTENUATION)
2253 case GL_LINEAR_ATTENUATION:
2254 #endif // defined(GL_LINEAR_ATTENUATION)
2333 #if defined(GL_LINEAR_ATTENUATION)
2334 case GL_LINEAR_ATTENUATION:
2335 #endif // defined(GL_LINEAR_ATTENUATION)
2435 #if defined(GL_LINEAR_ATTENUATION)
2436 case GL_LINEAR_ATTENUATION:
2437 #endif // defined(GL_LINEAR_ATTENUATION)
2516 #if defined(GL_LINEAR_ATTENUATION)
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/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java113 public static final int GL_LINEAR_ATTENUATION = 0x1208; field in class:GLES10
H A DGLLogWrapper.java855 case GL_LINEAR_ATTENUATION:
856 return "GL_LINEAR_ATTENUATION";
882 case GL_LINEAR_ATTENUATION:
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java111 int GL_LINEAR_ATTENUATION = 0x1208; field in interface:GL10
/frameworks/native/opengl/libagl/
H A Dlight.cpp495 case GL_LINEAR_ATTENUATION:
719 case GL_LINEAR_ATTENUATION:
/frameworks/native/opengl/include/GLES/
H A Dgl.h310 #define GL_LINEAR_ATTENUATION 0x1208 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h267 #define GL_LINEAR_ATTENUATION 0x1208 macro

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