Searched refs:GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS (Results 1 - 9 of 9) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES20Header.java-if168 public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D;
/frameworks/base/libs/hwui/
H A DCaches.cpp141 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &maxTextureUnits);
/frameworks/rs/driver/
H A DrsdGL.cpp385 glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &dc->gl.gl.maxTextureImageUnits);
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp591 return GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1;
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java168 public static final int GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D; field in class:GLES20
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java578 return GLES20.GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS;
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h218 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h218 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro
H A Dgl31.h218 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D macro

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