Searched refs:GL_MAX_FRAGMENT_UNIFORM_VECTORS (Results 1 - 7 of 7) sorted by relevance

/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES20Header.java-if171 public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD;
/frameworks/rs/driver/
H A DrsdGL.cpp388 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &dc->gl.gl.maxFragmentUniformVectors);
/frameworks/base/media/mca/filterfw/native/core/
H A Dshader_program.cpp666 glGetIntegerv(GL_MAX_FRAGMENT_UNIFORM_VECTORS, &count2);
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java171 public static final int GL_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD; field in class:GLES20
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h221 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h221 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro
H A Dgl31.h221 #define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD macro

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