Searched refs:GL_RENDERBUFFER (Results 1 - 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderBuffer.h65 glBindRenderbuffer(GL_RENDERBUFFER, mName);
82 glRenderbufferStorage(GL_RENDERBUFFER, mFormat, mWidth, mHeight);
94 glRenderbufferStorage(GL_RENDERBUFFER, mFormat, width, height);
H A DLayer.cpp167 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0);
H A DLayer.h191 GL_RENDERBUFFER, stencil->getName());
/frameworks/rs/driver/
H A DrsdFrameBufferObj.cpp82 GL_RENDERBUFFER, mDepthTarget->renderTargetID);
86 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, 0);
100 GL_RENDERBUFFER, mColorTargets[i]->renderTargetID);
105 GL_RENDERBUFFER, 0);
H A DrsdAllocation.cpp220 RSD_CALL_GL(glBindRenderbuffer, GL_RENDERBUFFER, drv->renderTargetID);
221 RSD_CALL_GL(glRenderbufferStorage, GL_RENDERBUFFER, drv->glFormat,
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES20Header.java-if294 public static final int GL_RENDERBUFFER = 0x8D41;
/frameworks/base/opengl/java/android/opengl/
H A DGLES20.java294 public static final int GL_RENDERBUFFER = 0x8D41; field in class:GLES20
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h345 #define GL_RENDERBUFFER 0x8D41 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h345 #define GL_RENDERBUFFER 0x8D41 macro
H A Dgl31.h345 #define GL_RENDERBUFFER 0x8D41 macro

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