Searched refs:GL_SRC_ALPHA_SATURATE (Results 1 - 12 of 12) sorted by relevance

/frameworks/rs/driver/
H A DrsdProgramStore.cpp111 drv->blendSrc = GL_SRC_ALPHA_SATURATE;
/frameworks/native/opengl/tools/glgen/stubs/gles11/
H A DGLES10Header.java-if197 public static final int GL_SRC_ALPHA_SATURATE = 0x0308;
H A DGLES20Header.java-if48 public static final int GL_SRC_ALPHA_SATURATE = 0x0308;
/frameworks/base/opengl/java/android/opengl/
H A DGLES10.java197 public static final int GL_SRC_ALPHA_SATURATE = 0x0308; field in class:GLES10
H A DGLES20.java48 public static final int GL_SRC_ALPHA_SATURATE = 0x0308; field in class:GLES20
H A DGLLogWrapper.java325 case GL_SRC_ALPHA_SATURATE:
326 return "GL_SRC_ALPHA_SATURATE";
/frameworks/base/opengl/java/javax/microedition/khronos/opengles/
H A DGL10.java195 int GL_SRC_ALPHA_SATURATE = 0x0308; field in interface:GL10
/frameworks/native/opengl/include/GLES/
H A Dgl.h89 #define GL_SRC_ALPHA_SATURATE 0x0308 macro
/frameworks/native/opengl/include/GLES2/
H A Dgl2.h98 #define GL_SRC_ALPHA_SATURATE 0x0308 macro
/frameworks/native/opengl/tests/angeles/include/GLES/
H A Dgl.h124 #define GL_SRC_ALPHA_SATURATE 0x0308 macro
/frameworks/native/opengl/include/GLES3/
H A Dgl3.h98 #define GL_SRC_ALPHA_SATURATE 0x0308 macro
H A Dgl31.h98 #define GL_SRC_ALPHA_SATURATE 0x0308 macro

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