Searched refs:InputReader (Results 1 - 5 of 5) sorted by relevance
/frameworks/native/services/inputflinger/ |
H A D | InputManager.cpp | 32 mReader = new InputReader(eventHub, readerPolicy, mDispatcher); 60 result = mReaderThread->run("InputReader", PRIORITY_URGENT_DISPLAY); 62 ALOGE("Could not start InputReader thread due to error %d.", result); 74 ALOGW("Could not stop InputReader thread due to error %d.", result);
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H A D | Android.mk | 24 InputReader.cpp \
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H A D | InputReader.cpp | 17 #define LOG_TAG "InputReader" 42 #include "InputReader.h" 232 // --- InputReader --- 234 InputReader::InputReader(const sp<EventHubInterface>& eventHub, function in class:android::InputReader 251 InputReader::~InputReader() { 257 void InputReader::loopOnce() { 313 // back into the InputReader's methods, such as getScanCodeState, or become blocked 314 // on another thread similarly waiting to acquire the InputReader loc [all...] |
H A D | InputReader.h | 405 * The InputReader owns a collection of InputMappers. Most of the work it does happens 406 * on the input reader thread but the InputReader can receive queries from other system 407 * components running on arbitrary threads. To keep things manageable, the InputReader 412 class InputReader : public InputReaderInterface { class in namespace:android 414 InputReader(const sp<EventHubInterface>& eventHub, 417 virtual ~InputReader(); 448 InputReader* mReader; 451 ContextImpl(InputReader* reader);
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/frameworks/native/services/inputflinger/tests/ |
H A D | InputReader_test.cpp | 17 #include "../InputReader.h" 924 class InstrumentedInputReader : public InputReader { 931 InputReader(eventHub, policy, listener), 962 return InputReader::createDeviceLocked(deviceId, controllerNumber, identifier, classes);
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