Searched refs:ObjectBaseRef (Results 1 - 25 of 43) sorted by relevance

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/frameworks/rs/
H A DrsObjectBase.h96 class ObjectBaseRef { class in namespace:android::renderscript
98 ObjectBaseRef() { function in class:android::renderscript::ObjectBaseRef
102 ObjectBaseRef(const ObjectBaseRef &ref) { function in class:android::renderscript::ObjectBaseRef
109 ObjectBaseRef(T *ref) { function in class:android::renderscript::ObjectBaseRef
116 ObjectBaseRef & operator= (const ObjectBaseRef &ref) {
123 ~ObjectBaseRef() {
137 void set(const ObjectBaseRef &ref) {
H A DrsScriptGroup.h35 Vector<ObjectBaseRef<ScriptKernelID> > mKernels;
39 ObjectBaseRef<const ScriptKernelID> mSource;
40 ObjectBaseRef<const ScriptKernelID> mDstKernel;
41 ObjectBaseRef<const ScriptFieldID> mDstField;
42 ObjectBaseRef<const Type> mType;
43 ObjectBaseRef<Allocation> mAlloc;
65 ObjectBaseRef<Allocation> mAlloc;
H A DrsProgram.h74 ObjectBaseRef<Allocation> *mTextures;
75 ObjectBaseRef<Sampler> *mSamplers;
76 ObjectBaseRef<Allocation> *mConstants;
77 ObjectBaseRef<Type> *mConstantTypes;
78 ObjectBaseRef<Element> *mInputElements;
H A DrsScript.h94 ObjectBaseRef<ProgramVertex> mVertex;
95 ObjectBaseRef<ProgramFragment> mFragment;
96 ObjectBaseRef<ProgramRaster> mRaster;
97 ObjectBaseRef<ProgramStore> mFragmentStore;
140 ObjectBaseRef<Allocation> *mSlots;
141 ObjectBaseRef<const Type> *mTypes;
H A DrsFBOCache.h56 ObjectBaseRef<Allocation> *mColorTargets;
57 ObjectBaseRef<Allocation> mDepthTarget;
H A DrsProgramFragment.h57 ObjectBaseRef<ProgramFragment> mDefault;
60 ObjectBaseRef<ProgramFragment> mLast;
H A DrsProgramRaster.h53 static ObjectBaseRef<ProgramRaster> getProgramRaster(Context *rsc,
74 ObjectBaseRef<ProgramRaster> mDefault;
75 ObjectBaseRef<ProgramRaster> mLast;
H A DrsProgramStore.h65 static ObjectBaseRef<ProgramStore> getProgramStore(Context *,
91 ObjectBaseRef<ProgramStore> mDefault;
92 ObjectBaseRef<ProgramStore> mLast;
H A DrsProgramVertex.h58 ObjectBaseRef<ProgramVertex> mDefault;
59 ObjectBaseRef<ProgramVertex> mLast;
60 ObjectBaseRef<Allocation> mDefaultAlloc;
H A DrsContext.h105 ObjectBaseRef<ProgramFragment> mFragment;
106 ObjectBaseRef<ProgramVertex> mVertex;
107 ObjectBaseRef<ProgramStore> mStore;
108 ObjectBaseRef<ProgramRaster> mRaster;
109 ObjectBaseRef<Font> mFont;
272 ObjectBaseRef<Script> mRootScript;
274 ObjectBaseRef<ProgramFragment> mFragment;
275 ObjectBaseRef<ProgramVertex> mVertex;
276 ObjectBaseRef<ProgramStore> mFragmentStore;
277 ObjectBaseRef<ProgramRaste
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H A DrsMesh.h88 ObjectBaseRef<Allocation> *mVertexBuffers;
89 ObjectBaseRef<Allocation> *mIndexBuffers;
H A DrsSampler.h56 static ObjectBaseRef<Sampler> getSampler(Context *,
90 ObjectBaseRef<Sampler> mSamplers[RS_MAX_SAMPLER_SLOT];
H A DrsElement.h103 static ObjectBaseRef<const Element> createRef(Context *rsc,
108 static ObjectBaseRef<const Element> createRef(Context *rsc, size_t count,
119 ObjectBaseRef<const Element> elem = createRef(rsc, dt, dk, isNorm, vecSize);
128 ObjectBaseRef<const Element> elem = createRef(rsc, count, ein, nin, lengths, asin);
144 ObjectBaseRef<const Element> e;
H A DrsType.h99 ObjectBaseRef<Type> cloneAndResize1D(Context *rsc, uint32_t dimX) const;
100 ObjectBaseRef<Type> cloneAndResize2D(Context *rsc, uint32_t dimX, uint32_t dimY) const;
102 static ObjectBaseRef<Type> getTypeRef(Context *rsc, const Element *e,
109 ObjectBaseRef<Type> type = getTypeRef(rsc, e, dimX, dimY, dimZ, dimLOD, dimFaces, yuv);
128 ObjectBaseRef<const Element> mElement;
H A DrsFont.h146 ObjectBaseRef<Font> mDefault;
209 ObjectBaseRef<Allocation> mFontShaderFConstant;
210 ObjectBaseRef<ProgramFragment> mFontShaderF;
211 ObjectBaseRef<Sampler> mFontSampler;
212 ObjectBaseRef<ProgramStore> mFontProgramStore;
216 ObjectBaseRef<Allocation> mTextTexture;
238 ObjectBaseRef<Mesh> mMesh;
H A DrsProgramRaster.cpp78 ObjectBaseRef<ProgramRaster> ProgramRaster::getProgramRaster(Context *rsc,
81 ObjectBaseRef<ProgramRaster> returnRef;
107 ObjectBaseRef<ProgramRaster> pr = ProgramRaster::getProgramRaster(rsc, pointSprite, cull);
H A DrsScriptIntrinsic.cpp37 mSlots = new ObjectBaseRef<Allocation>[2];
38 mTypes = new ObjectBaseRef<const Type>[2];
H A DrsProgramVertex.cpp168 ObjectBaseRef<const Element> matrixElem = Element::createRef(rsc, RS_TYPE_MATRIX_4X4,
170 ObjectBaseRef<const Element> f2Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32,
172 ObjectBaseRef<const Element> f3Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32,
174 ObjectBaseRef<const Element> f4Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32,
180 ObjectBaseRef<const Element> constInput = Element::create(rsc, 4, ebe1, ebn1);
184 ObjectBaseRef<const Element> attrElem = Element::create(rsc, 4, ebe2, ebn2);
186 ObjectBaseRef<Type> inputType = Type::getTypeRef(rsc, constInput.get(), 1, 0, 0, false, false, 0);
H A DrsProgram.cpp42 mTextures = new ObjectBaseRef<Allocation>[mHal.state.texturesCount];
43 mSamplers = new ObjectBaseRef<Sampler>[mHal.state.texturesCount];
44 mInputElements = new ObjectBaseRef<Element>[mHal.state.inputElementsCount];
45 mConstantTypes = new ObjectBaseRef<Type>[mHal.state.constantsCount];
46 mConstants = new ObjectBaseRef<Allocation>[mHal.state.constantsCount];
H A DrsProgramFragment.cpp106 ObjectBaseRef<const Element> colorElem = Element::createRef(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4);
110 ObjectBaseRef<const Element> constInput = Element::create(rsc, 1, eins, enames);
112 ObjectBaseRef<Type> inputType = Type::getTypeRef(rsc, constInput.get(), 1, 0, 0, false, false, 0);
H A DrsProgramStore.cpp83 ObjectBaseRef<ProgramStore> ProgramStore::getProgramStore(Context *rsc,
92 ObjectBaseRef<ProgramStore> returnRef;
153 ObjectBaseRef<ProgramStore> ps = ProgramStore::getProgramStore(rsc,
H A DrsSampler.cpp78 ObjectBaseRef<Sampler> Sampler::getSampler(Context *rsc,
85 ObjectBaseRef<Sampler> returnRef;
142 ObjectBaseRef<Sampler> s = Sampler::getSampler(rsc, magFilter, minFilter,
H A DrsAdapter.h54 ObjectBaseRef<Allocation> mAllocation;
87 ObjectBaseRef<Allocation> mAllocation;
H A DrsScriptIntrinsic.h31 ObjectBaseRef<const Element> mElement;
H A DrsMesh.cpp58 mVertexBuffers = new ObjectBaseRef<Allocation>[mHal.state.vertexBuffersCount];
59 mIndexBuffers = new ObjectBaseRef<Allocation>[mHal.state.primitivesCount];
117 ObjectBaseRef<Allocation> *vertexBuffers = NULL;
119 vertexBuffers = new ObjectBaseRef<Allocation>[vertexBuffersCount];
128 ObjectBaseRef<Allocation> *indexBuffers = NULL;
131 indexBuffers = new ObjectBaseRef<Allocation>[primitivesCount];

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