/frameworks/rs/ |
H A D | rsObjectBase.h | 96 class ObjectBaseRef { class in namespace:android::renderscript 98 ObjectBaseRef() { function in class:android::renderscript::ObjectBaseRef 102 ObjectBaseRef(const ObjectBaseRef &ref) { function in class:android::renderscript::ObjectBaseRef 109 ObjectBaseRef(T *ref) { function in class:android::renderscript::ObjectBaseRef 116 ObjectBaseRef & operator= (const ObjectBaseRef &ref) { 123 ~ObjectBaseRef() { 137 void set(const ObjectBaseRef &ref) {
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H A D | rsScriptGroup.h | 35 Vector<ObjectBaseRef<ScriptKernelID> > mKernels; 39 ObjectBaseRef<const ScriptKernelID> mSource; 40 ObjectBaseRef<const ScriptKernelID> mDstKernel; 41 ObjectBaseRef<const ScriptFieldID> mDstField; 42 ObjectBaseRef<const Type> mType; 43 ObjectBaseRef<Allocation> mAlloc; 65 ObjectBaseRef<Allocation> mAlloc;
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H A D | rsProgram.h | 74 ObjectBaseRef<Allocation> *mTextures; 75 ObjectBaseRef<Sampler> *mSamplers; 76 ObjectBaseRef<Allocation> *mConstants; 77 ObjectBaseRef<Type> *mConstantTypes; 78 ObjectBaseRef<Element> *mInputElements;
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H A D | rsScript.h | 94 ObjectBaseRef<ProgramVertex> mVertex; 95 ObjectBaseRef<ProgramFragment> mFragment; 96 ObjectBaseRef<ProgramRaster> mRaster; 97 ObjectBaseRef<ProgramStore> mFragmentStore; 140 ObjectBaseRef<Allocation> *mSlots; 141 ObjectBaseRef<const Type> *mTypes;
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H A D | rsFBOCache.h | 56 ObjectBaseRef<Allocation> *mColorTargets; 57 ObjectBaseRef<Allocation> mDepthTarget;
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H A D | rsProgramFragment.h | 57 ObjectBaseRef<ProgramFragment> mDefault; 60 ObjectBaseRef<ProgramFragment> mLast;
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H A D | rsProgramRaster.h | 53 static ObjectBaseRef<ProgramRaster> getProgramRaster(Context *rsc, 74 ObjectBaseRef<ProgramRaster> mDefault; 75 ObjectBaseRef<ProgramRaster> mLast;
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H A D | rsProgramStore.h | 65 static ObjectBaseRef<ProgramStore> getProgramStore(Context *, 91 ObjectBaseRef<ProgramStore> mDefault; 92 ObjectBaseRef<ProgramStore> mLast;
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H A D | rsProgramVertex.h | 58 ObjectBaseRef<ProgramVertex> mDefault; 59 ObjectBaseRef<ProgramVertex> mLast; 60 ObjectBaseRef<Allocation> mDefaultAlloc;
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H A D | rsContext.h | 105 ObjectBaseRef<ProgramFragment> mFragment; 106 ObjectBaseRef<ProgramVertex> mVertex; 107 ObjectBaseRef<ProgramStore> mStore; 108 ObjectBaseRef<ProgramRaster> mRaster; 109 ObjectBaseRef<Font> mFont; 272 ObjectBaseRef<Script> mRootScript; 274 ObjectBaseRef<ProgramFragment> mFragment; 275 ObjectBaseRef<ProgramVertex> mVertex; 276 ObjectBaseRef<ProgramStore> mFragmentStore; 277 ObjectBaseRef<ProgramRaste [all...] |
H A D | rsMesh.h | 88 ObjectBaseRef<Allocation> *mVertexBuffers; 89 ObjectBaseRef<Allocation> *mIndexBuffers;
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H A D | rsSampler.h | 56 static ObjectBaseRef<Sampler> getSampler(Context *, 90 ObjectBaseRef<Sampler> mSamplers[RS_MAX_SAMPLER_SLOT];
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H A D | rsElement.h | 103 static ObjectBaseRef<const Element> createRef(Context *rsc, 108 static ObjectBaseRef<const Element> createRef(Context *rsc, size_t count, 119 ObjectBaseRef<const Element> elem = createRef(rsc, dt, dk, isNorm, vecSize); 128 ObjectBaseRef<const Element> elem = createRef(rsc, count, ein, nin, lengths, asin); 144 ObjectBaseRef<const Element> e;
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H A D | rsType.h | 99 ObjectBaseRef<Type> cloneAndResize1D(Context *rsc, uint32_t dimX) const; 100 ObjectBaseRef<Type> cloneAndResize2D(Context *rsc, uint32_t dimX, uint32_t dimY) const; 102 static ObjectBaseRef<Type> getTypeRef(Context *rsc, const Element *e, 109 ObjectBaseRef<Type> type = getTypeRef(rsc, e, dimX, dimY, dimZ, dimLOD, dimFaces, yuv); 128 ObjectBaseRef<const Element> mElement;
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H A D | rsFont.h | 146 ObjectBaseRef<Font> mDefault; 209 ObjectBaseRef<Allocation> mFontShaderFConstant; 210 ObjectBaseRef<ProgramFragment> mFontShaderF; 211 ObjectBaseRef<Sampler> mFontSampler; 212 ObjectBaseRef<ProgramStore> mFontProgramStore; 216 ObjectBaseRef<Allocation> mTextTexture; 238 ObjectBaseRef<Mesh> mMesh;
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H A D | rsProgramRaster.cpp | 78 ObjectBaseRef<ProgramRaster> ProgramRaster::getProgramRaster(Context *rsc, 81 ObjectBaseRef<ProgramRaster> returnRef; 107 ObjectBaseRef<ProgramRaster> pr = ProgramRaster::getProgramRaster(rsc, pointSprite, cull);
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H A D | rsScriptIntrinsic.cpp | 37 mSlots = new ObjectBaseRef<Allocation>[2]; 38 mTypes = new ObjectBaseRef<const Type>[2];
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H A D | rsProgramVertex.cpp | 168 ObjectBaseRef<const Element> matrixElem = Element::createRef(rsc, RS_TYPE_MATRIX_4X4, 170 ObjectBaseRef<const Element> f2Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32, 172 ObjectBaseRef<const Element> f3Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32, 174 ObjectBaseRef<const Element> f4Elem = Element::createRef(rsc, RS_TYPE_FLOAT_32, 180 ObjectBaseRef<const Element> constInput = Element::create(rsc, 4, ebe1, ebn1); 184 ObjectBaseRef<const Element> attrElem = Element::create(rsc, 4, ebe2, ebn2); 186 ObjectBaseRef<Type> inputType = Type::getTypeRef(rsc, constInput.get(), 1, 0, 0, false, false, 0);
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H A D | rsProgram.cpp | 42 mTextures = new ObjectBaseRef<Allocation>[mHal.state.texturesCount]; 43 mSamplers = new ObjectBaseRef<Sampler>[mHal.state.texturesCount]; 44 mInputElements = new ObjectBaseRef<Element>[mHal.state.inputElementsCount]; 45 mConstantTypes = new ObjectBaseRef<Type>[mHal.state.constantsCount]; 46 mConstants = new ObjectBaseRef<Allocation>[mHal.state.constantsCount];
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H A D | rsProgramFragment.cpp | 106 ObjectBaseRef<const Element> colorElem = Element::createRef(rsc, RS_TYPE_FLOAT_32, RS_KIND_USER, false, 4); 110 ObjectBaseRef<const Element> constInput = Element::create(rsc, 1, eins, enames); 112 ObjectBaseRef<Type> inputType = Type::getTypeRef(rsc, constInput.get(), 1, 0, 0, false, false, 0);
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H A D | rsProgramStore.cpp | 83 ObjectBaseRef<ProgramStore> ProgramStore::getProgramStore(Context *rsc, 92 ObjectBaseRef<ProgramStore> returnRef; 153 ObjectBaseRef<ProgramStore> ps = ProgramStore::getProgramStore(rsc,
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H A D | rsSampler.cpp | 78 ObjectBaseRef<Sampler> Sampler::getSampler(Context *rsc, 85 ObjectBaseRef<Sampler> returnRef; 142 ObjectBaseRef<Sampler> s = Sampler::getSampler(rsc, magFilter, minFilter,
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H A D | rsAdapter.h | 54 ObjectBaseRef<Allocation> mAllocation; 87 ObjectBaseRef<Allocation> mAllocation;
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H A D | rsScriptIntrinsic.h | 31 ObjectBaseRef<const Element> mElement;
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H A D | rsMesh.cpp | 58 mVertexBuffers = new ObjectBaseRef<Allocation>[mHal.state.vertexBuffersCount]; 59 mIndexBuffers = new ObjectBaseRef<Allocation>[mHal.state.primitivesCount]; 117 ObjectBaseRef<Allocation> *vertexBuffers = NULL; 119 vertexBuffers = new ObjectBaseRef<Allocation>[vertexBuffersCount]; 128 ObjectBaseRef<Allocation> *indexBuffers = NULL; 131 indexBuffers = new ObjectBaseRef<Allocation>[primitivesCount];
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