Searched refs:PER_ARRAY_TYPE (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/rs/jni/
H A Dandroid_renderscript_RenderScript.cpp50 #define PER_ARRAY_TYPE(flag, fnc, readonly, ...) { \ macro
688 PER_ARRAY_TYPE(NULL, rsAllocation1DData, true, (RsContext)con, alloc, offset, lod, count, ptr, sizeBytes);
712 PER_ARRAY_TYPE(NULL, rsAllocation2DData, true, (RsContext)con, alloc, xoff, yoff, lod, face, w, h, ptr, sizeBytes, 0);
749 PER_ARRAY_TYPE(NULL, rsAllocation3DData, true, (RsContext)con, alloc, xoff, yoff, zoff, lod, w, h, d, ptr, sizeBytes, 0);
783 PER_ARRAY_TYPE(0, rsAllocationRead, false, (RsContext)con, alloc, ptr, len * typeBytes);
794 PER_ARRAY_TYPE(0, rsAllocation1DRead, false, (RsContext)con, alloc, offset, lod, count, ptr, sizeBytes);
806 PER_ARRAY_TYPE(0, rsAllocation2DRead, false, (RsContext)con, alloc, xoff, yoff, lod, face, w, h, ptr, sizeBytes, 0);

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