Searched refs:RS_ERROR_BAD_SHADER (Results 1 - 4 of 4) sorted by relevance
/frameworks/rs/ |
H A D | rsProgram.cpp | 157 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind allocation"); 163 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind allocation"); 184 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind texture"); 190 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind cubemap to 2d texture slot"); 203 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind sampler");
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H A D | rsProgramFragment.cpp | 45 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot set fixed function emulation color on user program"); 50 rsc->setError(RS_ERROR_BAD_SHADER, "Unable to set fixed function emulation color because allocation is missing"); 72 rsc->setError(RS_ERROR_BAD_SHADER, "No texture bound");
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H A D | rsDefines.h | 297 RS_ERROR_BAD_SHADER = 1, enumerator in enum:RsError
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/frameworks/rs/driver/ |
H A D | rsdShader.cpp | 473 rsc->setError(RS_ERROR_BAD_SHADER, "Cannot bind more textuers than available"); 494 rsc->setError(RS_ERROR_BAD_SHADER, "Non-texture allocation bound to a shader"); 528 rsc->setError(RS_ERROR_BAD_SHADER, "No constant allocation bound");
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