Searched refs:SET_AND_DIRTY (Results 1 - 1 of 1) sorted by relevance
/frameworks/base/core/jni/ |
H A D | android_view_RenderNode.cpp | 42 #define SET_AND_DIRTY(prop, val, dirtyFlag) \ macro 94 return SET_AND_DIRTY(mutateLayerProperties().setType, layerType, RenderNode::GENERIC); 100 return SET_AND_DIRTY(mutateLayerProperties().setFromPaint, paint, RenderNode::GENERIC); 106 return SET_AND_DIRTY(setStaticMatrix, matrix, RenderNode::GENERIC); 112 return SET_AND_DIRTY(setAnimationMatrix, matrix, RenderNode::GENERIC); 117 return SET_AND_DIRTY(setClipToBounds, clipToBounds, RenderNode::GENERIC); 123 return SET_AND_DIRTY(setClipBounds, clipBounds, RenderNode::GENERIC); 128 return SET_AND_DIRTY(setClipBoundsEmpty,, RenderNode::GENERIC); 133 return SET_AND_DIRTY(setProjectBackwards, shouldProject, RenderNode::GENERIC); 138 return SET_AND_DIRTY(setProjectionReceive [all...] |
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