Searched refs:SET_TEXTURE (Results 1 - 1 of 1) sorted by relevance
/frameworks/base/libs/hwui/ |
H A D | DisplayListOp.h | 666 #define SET_TEXTURE(ptr, posRect, offsetRect, texCoordsRect, xDim, yDim) \ macro 699 SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, top); 700 SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top); 701 SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom); 703 SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom); 704 SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top); 705 SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, bottom); 729 // Don't merge non-simply transformed or neg scale ops, SET_TEXTURE doesn't handle rotation 732 // TODO: support clipped bitmaps by handling them in SET_TEXTURE
|
Completed in 97 milliseconds