Searched refs:TEXTURE (Results 1 - 3 of 3) sorted by relevance
/frameworks/native/opengl/libagl/ | ||
H A D | context.h | 489 TEXTURE = 0x08, enumerator in enum:android::gl::transform_state_t::__anon1366 |
H A D | matrix.cpp | 153 if (dirty & transform_state_t::TEXTURE) { 500 case GL_TEXTURE: dirty |= TEXTURE | MVP; break; |
H A D | array.cpp | 1125 want |= transform_state_t::TEXTURE; |
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