Searched refs:TEXTURE (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
H A Dcontext.h489 TEXTURE = 0x08, enumerator in enum:android::gl::transform_state_t::__anon1366
H A Dmatrix.cpp153 if (dirty & transform_state_t::TEXTURE) {
500 case GL_TEXTURE: dirty |= TEXTURE | MVP; break;
H A Darray.cpp1125 want |= transform_state_t::TEXTURE;

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