Searched refs:TE_Active (Results 1 - 4 of 4) sorted by relevance

/frameworks/av/media/libeffects/lvm/lib/Bundle/src/
H A DLVM_Private.h221 LVM_INT16 TE_Active; /* Control flag */ member in struct:__anon136
H A DLVM_Process.c218 if (pInstance->TE_Active == LVM_TRUE)
H A DLVM_Control.c287 pInstance->TE_Active = LVM_FALSE;
292 pInstance->TE_Active = LVM_TRUE;
295 if(pInstance->TE_Active == LVM_TRUE)
319 pInstance->TE_Active = LVM_FALSE;
H A DLVM_Init.c587 pInstance->TE_Active = LVM_FALSE;

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