Searched refs:Wcr (Results 1 - 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
H A Dtexture.cpp721 const GLint Wcr = textureObject->crop_rect[2] << 16; local
725 int32_t dsdx = Wcr / w; // dsdx = ((Wcr/w)/Wt)*Wt
779 const GLint Wcr = textureObject->crop_rect[2]; local
782 if ((w == Wcr) && (h == -Hcr)) {

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