Searched refs:assetAtlas (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderState.h77 AssetAtlas& assetAtlas() { return mAssetAtlas; } function in class:android::uirenderer::RenderState
H A DTextureCache.h128 void setAssetAtlas(AssetAtlas* assetAtlas);
H A DTextureCache.cpp128 void TextureCache::setAssetAtlas(AssetAtlas* assetAtlas) { argument
129 mAssetAtlas = assetAtlas;
H A DDisplayListOp.h661 mEntry = renderer.renderState().assetAtlas().getEntry(mBitmap);
848 mEntry = renderer.renderState().assetAtlas().getEntry(mBitmap);
H A DOpenGLRenderer.cpp2060 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
2243 AssetAtlas::Entry* entry = mRenderState.assetAtlas().getEntry(bitmap);
3039 Texture* texture = mRenderState.assetAtlas().getEntryTexture(bitmap);
/frameworks/base/libs/hwui/renderthread/
H A DEglManager.cpp178 mRenderThread.renderState().assetAtlas().init(mAtlasBuffer,

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