Searched refs:bufferqueueState (Results 1 - 1 of 1) sorted by relevance

/frameworks/wilhelm/tests/automated/
H A DBufferQueue_test.cpp84 SLBufferQueueState bufferqueueState; member in class:TestBufferQueue
207 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
209 ASSERT_EQ((SLuint32) 0, bufferqueueState.count);
210 ASSERT_EQ((SLuint32) 0, bufferqueueState.playIndex);
220 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
222 ASSERT_EQ(j + 1, bufferqueueState.count);
223 ASSERT_EQ((SLuint32) 0, bufferqueueState.playIndex);
232 res = (*playerBufferQueue)->GetState(playerBufferQueue, &bufferqueueState);
234 ASSERT_EQ(numBuffers, bufferqueueState.count);
235 ASSERT_EQ((SLuint32) 0, bufferqueueState
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