Searched refs:buildLayer (Results 1 - 12 of 12) sorted by relevance

/frameworks/base/core/java/android/view/
H A DHardwareRenderer.java364 abstract void buildLayer(RenderNode node); method in class:HardwareRenderer
H A DTextureView.java296 public void buildLayer() { method in class:TextureView
H A DThreadedRenderer.java365 void buildLayer(RenderNode node) { method in class:ThreadedRenderer
H A DViewPropertyAnimator.java781 mView.buildLayer();
H A DView.java13943 * @see #buildLayer()
13965 public void buildLayer() { method in class:View
13981 attachInfo.mHardwareRenderer.buildLayer(mRenderNode);
/frameworks/base/libs/hwui/renderthread/
H A DCanvasContext.h85 void buildLayer(RenderNode* node);
H A DRenderProxy.h85 ANDROID_API void buildLayer(RenderNode* node);
H A DRenderProxy.cpp270 CREATE_BRIDGE2(buildLayer, CanvasContext* context, RenderNode* node) {
271 args->context->buildLayer(args->node);
275 void RenderProxy::buildLayer(RenderNode* node) { function in class:android::uirenderer::renderthread::RenderProxy
276 SETUP_TASK(buildLayer);
H A DCanvasContext.cpp288 ALOGW("Incorrectly called buildLayer on View: %s, destroying layer...", node->getName());
301 void CanvasContext::buildLayer(RenderNode* node) { function in class:android::uirenderer::renderthread::CanvasContext
307 // buildLayer() will leave the tree in an unknown state, so we must stop drawing
/frameworks/base/core/jni/
H A Dandroid_view_ThreadedRenderer.cpp334 proxy->buildLayer(node);
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DDessertCaseView.java335 v.buildLayer();
/frameworks/base/packages/SystemUI/src/com/android/systemui/screenshot/
H A DGlobalScreenshot.java577 mScreenshotView.buildLayer();

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