Searched refs:buildShader (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
H A DProgram.h59 GLuint buildShader(const char* source, GLenum type);
H A DProgram.cpp30 GLuint vertexId = buildShader(vertex, GL_VERTEX_SHADER);
31 GLuint fragmentId = buildShader(fragment, GL_FRAGMENT_SHADER);
97 GLuint Program::buildShader(const char* source, GLenum type) { function in class:android::Program
/frameworks/base/libs/hwui/
H A DProgram.cpp40 mVertexShader = buildShader(vertex, GL_VERTEX_SHADER);
42 mFragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER);
134 GLuint Program::buildShader(const char* source, GLenum type) { function in class:android::uirenderer::Program
H A DProgram.h414 GLuint buildShader(const char* source, GLenum type);
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
H A DGLTextureViewActivity.java281 int vertexShader = buildShader(vertex, GL_VERTEX_SHADER);
284 int fragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER);
311 private static int buildShader(String source, int type) { method in class:GLTextureViewActivity.RenderThread
/frameworks/base/packages/SystemUI/src/com/android/systemui/
H A DImageWallpaper.java581 int vertexShader = buildShader(vertex, GL_VERTEX_SHADER);
584 int fragmentShader = buildShader(fragment, GL_FRAGMENT_SHADER);
608 private int buildShader(String source, int type) { method in class:ImageWallpaper.DrawableEngine

Completed in 1367 milliseconds