Searched refs:casterZ (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DRenderNode.cpp763 const float casterZ = zTranslatedNodes[shadowIndex].key; local
766 if (shadowIndex == drawIndex || casterZ - lastCasterZ < SHADOW_DELTA) {
769 lastCasterZ = casterZ; // must do this even if current caster not casting a shadow

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