Searched refs:currentSpike (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
H A DAmbientShadow.cpp94 inline int getEdgeExtraAndUpdateSpike(Vector2* currentSpike, argument
99 int result = ShadowTessellator::getExtraVertexNumber(secondSpike, *currentSpike,
101 *currentSpike = secondSpike;
188 Vector2 currentSpike = {casterVertices[0].x - centroid3d.x, local
190 currentSpike.normalize();
272 int extraVerticesNumber = getEdgeExtraAndUpdateSpike(&currentSpike,

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